Conjuration (Calling) [Evil]
Level: Sor/Wiz 6
Components: V, S, M
Casting Time: 1 action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: One bebilith
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No
When in the presence of a demon, the caster conjures a bebilith—a demon that hunts other demons—to kill or chase off the original demon. This spell is a risky proposition, however To determine the effect of the spell subtract the Hit Dice of the demon from 12 (the HD of the bebilith), add the result to a caster level check, and consult the above table. If this spell is cast while not in the presence of a demon, the bebilith acts as if the caster level check result was a 10.
Material Component: A bit of demon’s flesh and a lump of iron.
Check Result | Outcome |
9 or lower | Beblilith and demon both attack caster. |
10-12 | Beblilith ignores demon and attemps to grab another random creature (possibly caster) within 100 feet of where it appeared. It tries to grab the creature, then retreat to the abyss to feed, never returning.* |
13-18 | Beblilith flees without taking action. |
19-21 | Demon flees, and beblilith reacts as though the result was 10-12. |
22-30 | Demon flees and 1 round later the beblilith starts hunting for it. |
31 or higher | Beblilith grabs demon, and the two dissappear.* The demon is never seen again. |
*Beblilith attemps to start a grapple with its target. On a successful grapple check, beblilith and its victim are both affected by the beblilith's plane shift ability (this ability allows the beblilith to take a creature with it, which it can't otherwise do.)