| Alieena Darkcast | |
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| Aliases: | Witch |
| Age: | 20 |
| Hair: | White |
| Eyes: | Soft Red |
| Height: | 5'3". |
| Weight: | 115lbs |
| Race: | Half Elf |
| Class: | Wizard 8 |
| Level: | 8 |
| Deity: | Io/Thoth |
| Alignment: | Chaotic Neutral |
| Experience: | 32,781 (28,000 minimum) |
| Level up: | 36,000 |
| Hit Points: | 40/40 |
| Gold: | 8,132 gp |
| Current Status: | Active |
| Player | ZenithSolar |
http://www.myth-weavers.com/sheetview.php?sheetid=233586
Gallery
| Ability | Score | Mod | Temp Score | Temp Mod |
| Strength | 8 | -1 | x | x |
| Dexterity | 16 | +3 | x | x |
| Constitution | 12 | +1 | x | x |
| Intelligence | 22 | +6 | x | x |
| Wisdom | 14 | +2 | x | x |
| Charisma | 16 | +3 | x | x |
Languages: Common, Draconic, Celestial, Elven, Undercommon, Trade Tongue, Giant
| Armor Class | |
| Total | Base 10 + 3 Armor +3 Dexterity +2 Natural = 18 |
| Flat-Footed | 15 |
| Touch | 13 |
| Saving Throws | Base | Bonus | Magic Bonus | Misc. Bonus | Total |
| Fortitude | +2 | +1 | +2 | +0 | +5 |
| Reflex | +2 | +3 | +2 | +0 | +7 |
| Will | +5 | +2 | +2 | +0 | +9 |
| BAB | Mod | Total Range/Melee |
| +4 | +3 Dex/-1 Str | +7/+3 |
| Initiative |
|---|
| 3 Dex = +3 |
| Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Non-Magical Bonuses | Total | |
| C | Appraise (Int) | +0 | +5 | +0 | +0 | +0 | +5 |
| C | Balance (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Bluff (Cha) | +5 | +3 | +0 | +0 | +0 | +8 |
| C | Climb (Str) | +0 | -1 | +0 | +0 | +0 | -1 |
| X | Concentration (Con) | +11 | +1 | +0 | +0 | +0 | +12 |
| X | Craft (Sculpting) (Int) | +11 | +6 | +0 | +0 | +0 | +17 |
| X | Decipher Script (Int) | +11 | +5 | +0 | +0 | +0 | +16 |
| C | Diplomacy (Cha) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Disable Device (Int) | +0 | +6 | +0 | +0 | +0 | +6 |
| C | Disguise (Cha) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Escape Artist (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Forgery (Int) | +0 | +6 | +0 | +0 | +0 | +6 |
| C | Gather Information (Cha) | +5 | +3 | +0 | +0 | +0 | +8 |
| C | Handle Animal (Cha) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Heal (Wis) | +0 | +2 | +0 | +2 | +0 | +4 |
| C | Hide (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Intimidate (Cha) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Jump (Str) | +0 | -1 | +0 | +0 | +10 | -1 |
| X | Knowledge (Arcana) (Int) | +11 | +6 | +0 | +0 | +0 | +17 |
| C | Listen (Wis) | +0 | +2 | +0 | +0 | +0 | +2 |
| C | Move Silently (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Open Lock (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Perform (Cha) | +0 | +3 | +0 | +0 | +0 | +3 |
| X | Profession (Wis) | +0 | +2 | +0 | +0 | +0 | +2 |
| C | Ride (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Search (Int) | +0 | +6 | +0 | +0 | +0 | +6 |
| C | Sense Motive (Wis) | +0 | +2 | +0 | +0 | +0 | +2 |
| C | Sleight of Hand (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Speak Language (n/a) | +0 | +0 | +0 | +0 | +0 | +0 |
| X | Spellcraft (Int) | +11 | +5 | +0 | +6 | +3 | +25 |
| C | Spot (Wis) | +0 | +2 | +0 | +0 | +0 | +2 |
| C | Survival (Wis) | +0 | +2 | +0 | +0 | +0 | +2 |
| C | Swim (Str) | +0 | -1 | +0 | +0 | +0 | -1 |
| C | Tumble (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
| C | Use Magic Device (Cha) | +5 | +3 | +0 | +0 | +0 | +8 |
| C | Use Rope (Dex) | +0 | +3 | +0 | +0 | +0 | +3 |
Where C is Cross Class and X is a Class Skill
Knowledge: Arcana, Architecture, Nature
Craft: Sculpting, Metalworking
Craft Calligraphy (3 ranks, +9 total)
Skill Tricks:
Collector of Stories
Skill Point Total: Total Here
1st 32, 2nd~3rd +8 EA
Feats:
Racial - Skill Focus: Spellcraft
Level 1 - Heighten Spell
Wizard 1 - Scribe Scroll
Level 3 - Craft Wonderous Items
Wizard 5 - Craft Magical Arms and Armor
Level 6 - Craft Construct
REP 1 - Magic Artisan (Craft Construct)
REP 2 - Extraordinary Artisan
Class Abilities:
Wizard 1 - Divine Companion
Wizard 1 - Scribe Scroll
Wizard 5 - Bonus Feat
| Weapon | Attack Bonus | Damage | Crit | Damage Type |
| Dagger | +2 | 1d4-1 | 19~20 x2 | Piercing |
| Armour / Shield | Armour/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Silken Gown | +1 AC (Armor) | +12 | 0 ACP | 0% spell failure | 30ft | ?? |
| Magi's Vest | +3 AC (Armor) | - | 0 ACP | 0% spell failure | 30ft | ?? |
| Mage Armor | +4 AC (Armor) | - | 0 ACP | 0% spell Failure | 30ft | - |
| Slot | Item | Description |
| Head | - | - |
| Face | Magical reading glasses | Cute, enchanted reading glasses |
| Neck | Item name goes here | Brief item description |
| Shoulders | - | - |
| Torso | Vest of the Magi | Spiffy Witch's clothes |
| Arms | Bracers of Natural Armor | Magical Jeweled Leather Bracers |
| Hands | Item name goes here | Brief item description |
| Right Ring | Ring of Arcane Might | +1 Caster level |
| Left Ring | Item name goes here | Brief item description |
| Waist | Healing Belt | +2 heal checks. 3 charges per day healing |
| Feet | Slippers of Sprinting | +30ft enhancement to movement. x/day |
| Pack | - | Bag o Stuff |
List of Items Here:
- Witch's Gown (+1 Heartening silk robe) (4,350gp)
- +1 Armor bonus to AC
- 2/day gain 5 temporary HP. Immediate action.
- Magical reading glasses (2,500gp)
- +5 Competence bonus to Spellcraft skill.
- Bracers of Natural Armor (8,000gp)
- +2 Enhancement bonus to natural armor
- Vest of the Magi (13,000gp)
- +3 Armor bonus to AC
- +2 Resistance bonus to saves
- Ring of Arcane Might (20,000gp)
- +1 Arcane caster level
- Book of All Knowledge (3,000gp)
- 1/day spend 1d4 hours researching to gain +10 insight bonus on any knowledge check
- Blessed Book (12,500gp)
- Contains 1000 pages of spells. No cost to scribe spells into it.
- Orb of Mental Renewal (3,100gp)
- Heals mental ability damage depending on the number of charges used
- spellbook
*Scrolls*
Obscuring Mist x1
Shield x1
Magic Weapon x2
Light of Mercuria x1
Statistics of Items Here:
Spells per Day:
| Spell Level | Spells per Day | Save DC | |
|---|---|---|---|
| Level 0 | 4 | 16 | |
| Level 1 | 3+2(-3) | 17 | |
| Level 2 | 3+1(-1) | 18 | |
| Level 3 | 3+1(-1) | 19 | |
| Level 4 | 2+1 | 20 | |
| Level 5 | x | x | x |
| Level 6 | x | x | x |
| Level 7 | x | x | x |
| Level 8 | x | x | x |
| Level 9 | x | x | x |
Spell DCs:
10+Int+Spell Level
- bracketed spell slot penalties stored in divine companion daily.
Spells Known:
Cantrips:
-All-
Level 1:
Level 2:
Level 3
Level 4
*Traits*
A construct possesses the following traits (unless otherwise noted in a creature’s entry).
* No Constitution score.
* Low-light vision.
* Darkvision out to 60 feet.
* Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).
* Immunity to poison, sleep effects, paralysis, stunning, disease, death effects, and necromancy effects.
* Cannot heal damage on their own, but often can be repaired by exposing them to a certain kind of effect (see the creature’s description for details) or through the use of the Craft Construct feat. A construct with the fast healing special quality still benefits from that quality.
* Not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain.
* Immunity to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless).
* Not at risk of death from massive damage. Immediately destroyed when reduced to 0 hit points or less.
* Since it was never alive, a construct cannot be raised or resurrected.
* Because its body is a mass of unliving matter, a construct is hard to destroy. It gains bonus hit points based on size, as shown on the table.
* Proficient with its natural weapons only, unless generally humanoid in form, in which case proficient with any weapon mentioned in its entry.
* Proficient with no armor.
* Constructs do not eat, sleep, or breathe.
Dedicated Wright - Zynk
Small Construct
Hit Dice: 3d10+10 (40hp)
Initiative: +3
Speed: 15 ft. (3 squares)
Armor Class: 14 (+1 size, -1 dex, +4 armor), touch 10, flat-footed 14
Base Attack/Grapple: +2/–1
Attack: Masterwork Hammer +6 melee (1d4+4)
Full Attack: Hammer +6 melee (1d4+4)
Space/Reach: 5 ft./5 ft.
Special Attacks: —
Special Qualities: Construct traits, darkvision 60 ft., item
creation, low-light vision
Saves: Fort +2, Ref +1, Will +2
Abilities: Str 16, Dex 9, Con —, Int 10, Wis 11, Cha 7
Skills: Craft (Alchemy) 6r/+9, Craft (Metalworking) 6r/+6, Appraise 4r/+4, Speak Language (Common)
Feats: Skill Focus (Craft), Improved Initiative
Alignment: Chaotic Good
Posessions:
- Masterwork Hammer
- +1 Studded Leather Armor
- +1 Vest of Resistance
- Self Repair Belt (like healing belt but for constructs)
Character History:
Born of the union between human and elf but never truly at home in either culture. Alieena grew to distrust others. After all, everybody is after something and she's no exception. But knowing full well that a pleasant smile and soft spoken words often produce more desired results and a cold shoulder or a voice raised in anger. Spending much of her youth in the slums and managing to teach herself wizardy. Exchanging favors and coin when possible to further these studies.
Her story doesn't end there. Never having a place to belong or to call home, she lives where she feels safe but rarely remains in one place for long. When the demons invaded Avalon, Alieena hid amongst the ruins and rubble left behind. Evading fiends at every turn and scavenging for her own survival.. and doing well for herself. The demons at last gone for the time being, this young witch has begun to rebuild the broken pieces of her life.
More to come…






