Amorphous Form

AMORPHOUS FORM
Transmutation
Level: Assassin 3, sorcerer/wizard 3
Components: S, M
Casting Time: 1 standard action
Range: Touch
Target: Willing corporeal creature
touched
Duration: 1 minute/level (D)
Saving Throw: Will negates
(harmless)
Spell Resistance: Yes (harmless)

You dust your ally with gelatin and silently
evoke the spell. Immediately her bones begin
to soften and she and her belongings slump,
becoming malleable ooze.

The subject and all its gear become
amorphous and oozelike. This new
form is boneless and fl uid, enabling the
subject to pass through holes or narrow
openings as small as 2 inches in diameter.
While amorphous, the subject is
immune to poison, polymorphing, and
stunning, it cannot be fl anked, and it is
not subject to extra damage from critical
hits. It gains a swim speed (if it does not
have one already) equal to its land speed.
The subject can remain submerged as
long as desired without breathing.
The subject’s armor (including
natural armor) becomes worthless,
though its modifi ers
for size, Dexterity,
and defl ection still
apply to Armor Class,
as do armor bonuses
from force effects (for
example, from the mage
armor spell). While
amorphous, the subject
can’t attack or cast spells
that require verbal, somatic,
material, or focus components.
(This limitation does not rule
out the casting of any spells that
the subject might have prepared
using the metamagic feats Eschew
Materials, Silent Spell, and Still Spell.)
The subject loses all supernatural abilities
while in amorphous form, and its
magic items, aside from those bonuses
noted above, cease functioning as long
as it remains amorphous.

Material Component: A pinch of
gelatin.