Aspect of the Earth Hunter

Level: Druid 6, ranger 4
Components: V, S, M, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes/level (D)
By completing the spell you call upon the
world’s primal energies. You feel disoriented
for a moment as your face elongates into a
snout, your limbs thicken, and your skin
turns into silvery chitin.
When you cast this spell, you assume
the physical appearance and many of
the qualities and abilities of a bulette
(MM 30). While under the effect of
the spell, your creature type changes
to magical beast, and your size changes
to Huge. You have the space and reach
of a bulette (15 feet/10 feet). You gain
the Strength, Dexterity, and Constitution
of an average bulette (Str 27, Dex
15, Con 20), but you retain your own
mental ability scores. Your base land
speed becomes 40 feet, and you gain
a burrow speed of 10 feet. You gain
darkvision out to 60 feet. You also gain
low-light vision, scent, and tremorsense
out to 60 feet.
Your class and level, hit points,
alignment, base attack bonus, and
base saving throw bonuses all remain
the same. You lose any extraordinary
special abilities of your own form, as
well as spell-like and supernatural
abilities. You keep all extraordinary
special attacks derived from class
levels (such as a barbarian’s rage or a
rogue’s sneak attack), but you lose any
from your normal form that are not
derived from class levels. You cannot
speak or cast spells while in bulette
form. However, if you have the Natural
Spell feat, you can cast spells normally.
Your natural armor bonus becomes
+12, regardless of any natural armor
bonus from your normal form. You
can make two claw attacks, which are
natural weapons that deal 2d8+8 points
of damage. While in bulette form, you
gain the bulette’s leap extraordinary
attack form, allowing you to make
four claw attacks instead of two. Your
equipment melds into your new form
and becomes nonfunctional.
Material Component: A small piece of
a bulette’s armored shell.