Astral Hospice

ASTRAL HOSPICE
Conjuration (Teleportation)
Level: Cleric 4
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: See text
Duration: 24 hours/level
Saving Throw: None
Spell Resistance: No
You fish out the gem and, floating in the
Astral Plane, cast the spell. A small pinprick
of light appears next to you, widening to
form a circular portal of a bronze hue.
You step through the portal and begin the
process of healing.
This spell can be cast only upon the
Astral Plane (DMG 154). It opens up
a small planar portal to a demiplane
where natural healing can occur (unlike
on the Astral Plane itself). The
firm surface of the demiplane is roughly
50 feet square, and the demiplane
extends 50 feet above the surface. The
demiplane’s traits (including time,
gravity, and magic) match those of the
Material Plane, and the demiplane is
self-contained; walking to one end
returns a character to the point from
which he began. The demiplane has no
unusual planar traits.
The only way in or out of the
demiplane is through the entrance
created by you, and only those named
or described by you upon the casting
of the spell can enter. The portal continues
to exist and remains visible on
the Astral Plane only while the hospice
demiplane exists. When you leave the
demiplane, the portal seals shut and
vanishes. Anyone still in the hospice
demiplane at that time appears on
the Astral Plane at the location of the
hospice’s entrance.
Material Component: A single flawless
gemstone of at least 250 gp value.