Burning Blood

BURNING
BLOOD
Necromancy
Le vel: Sorcerer/
wizard 4
Components: V, S, M
Ca sting Time: 1
standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature; see text
Duration: 1 round/level (D)
Saving Throw: Fortitude partial;
see text
Spell Resistance: Yes

The taste of copper fi lls your mouth and
bloody spatters punctuate the last few words
that unlock the spell. You gag slightly as the
blood in your mouth congeals, but disappears
even as you release the spell.

You taint a living creature’s blood with
a hot, corrosive infusion, dealing 1d8
points of acid damage and 1d8 points
of fi re damage per round. The subject
can attempt a Fortitude save each round
to negate the damage, but a successful
save does not prevent damage in future
rounds. Searing pain limits the subject
to a single move action in any round
when it fails its Fortitude save.
Burning blood does not affect creatures
of the construct, elemental, ooze,
plant, or undead types.

Material Component: A drop of blood
and a pinch of saltpeter.