Celestial Conduit

Psychokinesis
Level: Good 5, psion/wilder 5
Display: Material and visual
Manifesting Time: 1 standard action
Range: 120 ft.
Area: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex half
Power Resistance: Yes
Power Points: 9

Your hands seem to shift and change into pure ectoplasm as a stream of radiant energy pulses outward from them. Reaching across the planes, you form a momentary link between yourself and the Positive Energy Plane.

With the connection made, you instantly guide a massive charge of positive energy from your psyche into the material world, channeling it along a burning ectoplasmic line that extends from your outstretched hands. Anyone caught in the area takes 9d6 points of damage. Undead caught in the area take 2 additional points of damage per die. A construct or inanimate object takes only 5d6 points of damage from this power. This power is a positive energy effect.

Augment: For every additional power point you spend, the power deals an additional 1d6 points of damage
(1d6+2 against undead), and for every extra two dice in damage, the DC increases by 1.

ERRATA DC increase has been changed to standard 2 pp per +1 instead of what is in CPH