Dark Despair

Psychometabolism [Evil]
Level: Evil 8
Display: Auditory
Manifesting Time: 1 standard action
Range: 10 ft.
Effect: 10-ft.-radius emanation, centered on you
Duration: 1 round/level
Saving Throw: See below
Power Resistance: Yes; see below
Power Points: 15

Good foes near you hear the dark wailing of lost souls.

When you manifest this power you gain a dark aura that confers several benefits, especially while fighting good creatures.
A creature that enters the area of your aura is wracked with despair and must take a successful Will save or take a -2 penalty on attack rolls, saving throw, ability checks, skill checks, and weapon damage rolls. Power resistance applies to this effect; you make you manifester level check each time a creature with power resistance enters the area of your aura (whether due to your movement or the creature's).
Good creatures must endure additional hardship from exposure to the dark energy surrounding you. A good creature that enters the area of your aura takes 1d6 points of damage, plus 1 additional point per manifester level. It continues to take this damage at the beginning of each of its turns if it remains in the area of your aura.
Finally you gain a +2 insight bonus to your Armor Class and on saves against the attacks, powers, and abilities of good creatures.