Diehard

Diehard

Type: General
Source: Player's Handbook v.3.5

You can remain conscious after attacks that would fell others.

Prerequisite: Endurance
Benefit: When reduced to between -1 and -9 hit points, you automatically become stable. You don't have to roll d% to see if you lose 1 hit point each round. When reduced to negative hit points, you may choose to act as if you were disabled, rather than dying.

Normal: A character without this feat who is reduced to between -1 and -9 hit points is unconscious and dying.