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		<title>Comments for page &quot;Tiamat&quot;</title>
		<link>http://therafimrpg.wikidot.com/forum/t-573858/tiamat</link>
		<description>Posts in the discussion thread &quot;Tiamat&quot;</description>
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		<lastBuildDate>Thu, 13 Aug 2026 21:44:31 +0000</lastBuildDate>
		
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				<guid>http://therafimrpg.wikidot.com/forum/t-573858#post-1587182</guid>
				<title>Takhisis?</title>
				<link>http://therafimrpg.wikidot.com/forum/t-573858/tiamat#post-1587182</link>
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				<pubDate>Sat, 13 Oct 2012 00:22:12 +0000</pubDate>
				<wikidot:authorName>Gideon Kalve Jarvis</wikidot:authorName>				<wikidot:authorUserId>429272</wikidot:authorUserId>				<content:encoded>
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						 <p>Here we have another &quot;problem deity.&quot; Tiamat, of course, is the name of an established D&amp;D deity, and the reimagining of the Therafim Deities was an attempt to break away from the classic D&amp;D pantheon, and start something quite new and different. So why in the world am I keeping Tiamat here? At the very least, I could change her name, like the Dragonlance setting did.</p> <p>I did think about that long and hard before I shrugged my shoulders and just went with the name Tiamat, like the classical Babylonian goddess of primordial chaos. I tried to go back a little bit in describing her, as <a href="http://en.wikipedia.org/wiki/Tiamat">http://en.wikipedia.org/wiki/Tiamat</a> talks about the original, real-world mythology of Tiamat, identifying her as the mother of the draconic deities, just as Bahamut is the father. Still, she's got a long history in gaming, and as far as I know she's not a copyrighted creature either, and her gaming image and flavor fit fairly well into Therafim's setting without too much modification. A name is an important thing, so I didn't bother changing it, letting all that past stuff hang upon her as it always has, without trying to diminish her awesomeness.</p> 
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