Flame Dagger

Evocation [Fire]
Level: Sorcerer/wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: 0 ft.
Effect: A daggerlike beam
Duration: 1 minute/level (D)
Saving Throw: None
Spell Resistance: Yes

You evoke the spell and a blazing beam of
red-hot fi re springs forth from your hand,
ready to be used as a weapon.

You create a bladelike beam that you
can wield as if it were a dagger. Attacks
with a flame dagger are melee touch
attacks, and the blade deals 1d4 points
of fi re damage +1 point per caster level
(to a maximum of +10). Because the
blade is immaterial, your Strength
modifier does not apply to the damage.
A flame dagger can ignite combustible
materials such as parchment, straw, dry
sticks, cloth, and so on.

This spell does not function underwater.

Material Component: A candle.