Flesh Ripper (Strike)

Tiger Claw (Strike)
Prerequisite: Two Tiger Claw Maneuvers
Initiation Action: One Standard Action
Range: Melee Attack
Duration: One or more rounds; see text
Saving Throw: Fortitude Negates

With a mixture of careful precision and animal savagery you tear into your foe, leaving jagged wounds that cause excruciating pain.

As part of this maneuver, you make a single melee attack against an opponent. If successful, the target much make a fortitude save (DC13+strength modifier) or take a -4 penalty to attacks and AC for one round. If you score a critical hit with Flesh Ripper, these penalties last for a numbers of rounds equal to your weapon's critical modifier. Your target takes normal damage from your attack regardless of the save.

This maneuver functions only against creatures susceptible to critical hits.