Abjuration [Force]
Level: Sorcerer/wizard 4
Components: V, S
Casting Time: 1 round
Range: 15 ft.
Effect: 15-ft.-radius sphere
centered on you
Duration: 1 minute/level
Saving Throw: Will negates;
see text
Spell Resistance:

Waiving your arm about your head to
trace the curve of a dome, you call up a
hemisphere of force as clear as glass.

You create an unmoving, transparent
sphere of force centered on you.
The sphere negates force effects and
provides an impassable barrier against
incorporeal creatures. Spells with the
force descriptor do not affect anything
within the sphere, and any force spell
that overlaps the area, such as wall of
force, is automatically countered. Incorporeal
creatures, or creatures with the
force descriptor must make a Will save
to enter the area of the sphere.

Forceward does not push a creature
out of the way if you move toward an
incorporeal creature or force effect,
and such creatures are treated as if
they automatically succeeded on their
saving throws against this spell.