General Feats
Acrobatic | You have excellent body awareness and coordination. | - |
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Acrobatic Strike | Your dexterous maneuvers and skilled acrobatics allow you to slip past a foe's defenses and deliver an accurate strike. | Fighter |
Active Shield Defense | Your expert use of your shield allows you to strike at vulnerable foes even when you forgo your own attacks in favor of defense. | Fighter |
Adaptable Flanker | When you and an ally team up against a foe, you know how to maximize the threat your ally poses to ruin your target's defense. | Fighter |
Adaptive Style | You can change your readied maneuvers at any time by taking a full-round action. | - |
Agile | You are particularly flexible and poised. | - |
Agile Shield Fighter | You are skilled in combining your shield bash attack with an armed strike. When you use your shield in unison with a weapon, your training allows you to score telling blows with both. | Fighter |
Alertness | You have finely tuned senses. | - |
Animal Affinity | You are good with animals. | - |
Arcane Accompaniment | You infuse your performance with magical energy, allowing its effects to continue even as you attend to other tasks. | - |
Arcane Flourish | You use your magical abilities to improve your performance talents. By bleeding magical energy into your singing, oratory, or other abilities, you enhance the pitch and sound, project your voice with a more commanding tone, and so forth. | - |
Arcane Strike | Sacrifice a spell for +1 on attacks and +1d4 damage per level of the spell | - |
Arcane Thesis | You have studied one certain spell very carefully, and can apply it with extreme expertise. | - |
Armor Proficiency (heavy) | You are proficient with heavy armor (Splint mail, Banded mail, Half-plate, full plate). | - |
Armor Proficiency (light) | You are proficient with light armor (padded, leather, studded leather, chain shirt). | - |
Armor Proficiency (medium) | You are proficient with medium armor (hide, scale mail, chainmail, breastplate). | - |
Armor Specialization | Through long wear and hours of combat, you have trained your body to believe in its armor. Where others flinch, you confront. When the sword falls, your instincts, born of bruises and rent flesh, present your cuirass, cuisse, helm, or gorget to meet the blade at the perfect angle, causing it to skitter off harmlessly. | Fighter |
Arterial Strike | Your sneak attacks target large blood vessels, leaving wounds that cause massive blood loss. | - |
Athletic | You're physically fit and adept at outdoor sports. | - |
Augment Summoning | Your summoned creatures are better than normal. | - |
Axiomatic Strike | You can turn your fist into an instrument of law. | - |
Battle Caster | Ignore Arcane spell chance from Heavier Armour. | - |
Battle Dancer | You strike at your foes in time with the music you sing or in cadence with an oration you deliver. The magical power of your bardic performance drives you forward and improves your fighting ability. | Fighter |
Blade Meditation | Increases Proficiency with maneuvers from you Blade Disciplines | Fighter |
Blind-fight | You know how to fight in melee without being able to see your foes. | Fighter |
Boost Spell-like Ability | Increase the DC of special attacks and spell like abilities. | - |
Bounding Assault | You can move and attack with superior speed and power. | - |
Brutal Strike | You can hatter foes senseless with your mace, morningstar, quarterstaff, or flail. Few victims are willing to stand toe-to-toe with a warrior known for knocking his foes witless with a single strike. | Fighter |
Brutal Throw | You have learned how to hurl weapons to deadly effect. | Fighter |
Cleave | You can follow through with powerful blows. | Fighter |
Cloak Dance | You are skilled at using optical tricks to make yourself seem to be where you are not. | - |
Cold Focus | Your cold spells are more potent than normal. | - |
Combat Casting | You are adept at casting spells in combat. | - |
Combat Expertise | You are trained at using your combat skill for defense as well as offense | Fighter |
Combat Reflexes | You can respond quickly and repeatedly to opponents who let their defenses down. | - |
Combat Tactician | You excel at approaching an opponent from an unexpected direction to deliver deadly attacks. As you approach your foe, you duck and weave to confuse his defenses. Alternatively, you draw a weapon and make a quick attack that surprises your foe. | - |
Cometary Collision | You are a thunderbolt of destruction on the battlefield. By carefully timing your charge, you rush forward and slam into an enemy just as he gathers the speed needed to charge you. You turn your opponent's momentum against him. Fighter | - |
Corpse Crafter | Undead you raise or create are tougher than normal | - |
Craven | Like most sly rogues, you are a dangerous coward. However, your sneak attacks deal more damage than normal. | - |
Crossbow Sniper | You are skilled in lining up accurate, deadly shots with your crossbow. Perhaps you add custom-made sights to your weapon, or you have learned to maximize the stability and precision the weapon offers. | Fighter |
Crushing Strike | You wield a bludgeoning weapon with superior power, allowing you to batter aside an opponent's defenses. | - |
Cunning Evasion | When an area attack detonates around you, you use the chaos and flash of energy to duck out of sight. | - |
Daring Outlaw | You combine grace and stealth to deadly effect. | - |
Darkstalker | You have learned how to stalk and surprise creatures whose senses are very different from those of a humanoid. | - |
Deadeye Shot | You carefully line up a ranged attack, timing it precisely so that you hit your opponent when his guard is down. When your target is busy dealing with an ally's melee attack, you strike. | Fighter |
Deceitful | You have a knack for disguising the truth. | - |
Defensive Strike | You can turn a strong defense into a powerful offense. | Fighter |
Defensive Sweep | You sweep your weapon through the area you threaten, warding away opponents and forcing them to move away or suffer a fearsome blow. | Fighter |
Defensive Throw | You can use your opponent's weight, strength, and momentum against her, deflecting her attack and throwing her to the ground. | - |
Deflect Arrows | You can deflect incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. | Fighter |
Deft Hands | You have exceptional manual dexterity | - |
Doomspeak | You can demoralize someone so badly, they become cursed. | Bard Only |
Destruction Retribution | Undead you raise or create harbor a retributive curse that is unleashed if they are destroyed. | - |
Destructive Rage | You can shatter barriers and objects when enraged. | - |
Diehard | You can remain conscious after attacks that would fell others. | - |
Diligent | Your meticulousness allows you to analyze minute details that others miss. | - |
Dive For Cover | You can dive behind cover or drop to the ground quickly enough to avoid many area effects. | - |
Dodge | You are adept at dodging blows. | - |
Draconic Aura | You can tap into the raw power of dragons to create a variety of potent auras around you. | - |
Dragon Tail | Your draconic ancestry manifests as a muscular tail you can use in combat. | - |
Dragon Wings | Your draconic ancestry manifests as a pair of wings that aid your jumps and allow you to glide. | - |
Dragontouched | You have a trace of draconic power, a result of dragons in your ancestry or a spiritual connection between you and the forces of dragon kind. | - |
Dreadful Wrath | When you full attack or cast a spell, you gain a Frightful Prescence | - |
Earth's Embrace | You can crush opponents when you grapple them. | - |
Elf Dilettante | Through out your long life, you have become a jack of all trades. | - |
Elusive Target | Trying to land a blow against you can be a maddening experience. | - |
Empower Spell-Like Ability | You can empower one of your innate spell-like abilities. | - |
Endurance | You are capable of amazing feats of stamina. | - |
Energy Abjuration | Casting an abjuration spell grants you protection from energy damage. | - |
Exotic Weapon Proficiency | Choose any type of exotic weapon, such as dire flail or shuriken. You understand how to use that type of exotic weapon in combat. | Fighter |
Extend Rage | You are able to maintain your rage longer than most. | - |
Extra Curse | You can use your hexblade's curse more often. | - |
Extra Invocation | You learn an additional invocation. | - |
Extra Music | You can use your bardic music more often than you otherwise could. | - |
Extra Rage | You may rage more frequently than normal. | - |
Extra Slot | You can cast an additional spell. | - |
Extra Smiting | You can make more smite attacks. | - |
Extra Spell | Learn an additional spell up to one level lower than current highest level. | - |
Extra Stunning | You gain extra stunning attacks. | - |
Extra Turning | You gain extra Turnings per day. | - |
Extra Wild Shape | You can use wild shape more frequently than you normally could. | - |
Fade Into Violence | While the chaos of battle swirls around you, you rely on your ability to slip into the background to avoid your enemy's notice. Your frightened demeanor and pitiable appearance causes your opponents to seek out other targets. | - |
Far Shot | You can get greater distance out of a ranged weapon. | Fighter |
Favored Power Attack | You are able to deal more damage against your favored enemies. | - |
Fiery Fist | By channeling your ki energy, you sheathe your limbs in magical fire. Your unarmed strikes deal extra fire damage. | Fighter |
Fiery Ki Defense | You channel your ki energy into a cloak of flame that injures all who attempt to strike you. | Fighter |
Flay | When fighting unarmored opponents, you excel at twisting your weapon just before impact. This motion rips and tears at your foe's flesh, causing intense pain. This attack is wholly ineffective against armored foes, but it tears through natural defenses. | Fighter |
Flick of the Wrist | With a single motion, you can draw a light weapon and make a devastating attack. | - |
Flying Kick | You literally leap into battle, dealing devastating damage. | - |
Force Of Personality | You have cultivated an unshakable belief in your self-worth. Your sense of self and purpose are so strong that they bolster your willpower. | - |
Force Of Will | You are able to resist psionic attacks with extreme force of will. | - |
Freezing The Lifeblood | You can paralyze a humanoid opponent with an unarmed attack. | Fighter |
Goad | You are skilled at inducing opponents to attack you. | Fighter |
Great Cleave | You can wield a melee weapon with such power that you can strike multiple times when you fell your foes. | Fighter |
Great Fortitude | You are tougher than normal. | - |
Greater Cold Focus | Your cold spells are now even more potent than before. | - |
Greater Invocation Focus | Your warlock abilities are now even more potent than before. | - |
Greater Manyshot | You are skilled at firing many arrows at once, even at different opponents. | - |
Greater Spell Focus | Choose a school of magic to which you already have applied the Spell Focus feat. Your spells of that school are even more potent than normal. | - |
Greater Spell Penetration | Your spells are especially potent, defeating spell resistance more readily than normal. | - |
Greater Two-weapon Defense | When fighting with two weapons, your defenses are extraordinarily strong. | Fighter |
Greater Two-weapon Fighting | You are a master at fighting two-handed. | Fighter |
Greater Weapon Focus | Choose one type of weapon, such as greataxe, for which you have already selected Weapon Focus. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You are especially good at using this weapon. | Fighter |
Greater Weapon Specialization | Choose one type of weapon, such as greataxe, for which you have already selected Weapon Specialization. You can also choose unarmed strike or grapple as your weapon for purposes of this feat. You deal extra damage when using this weapon. | Fighter |
Grenadier | You are skilled in using grenadelike weapons. You excel at tossing them to just the right spot to maximize the amount of damage they cause as they burst open upon the battlefield. | Fighter |
Hamstring | You can wound your opponents' legs, hampering their movement. | - |
Hand Crossbow Focus | Your hand crossbow attacks gain accuracy and speed. | Fighter |
Haunting Melody | You can use your music to inspire fear. | - |
Heavy Armor Optimization | You have undergone physical training, allowing you to wear heavy armors with less encumbrance. | Fighter |
Heavyweight Wings | Your superior strength allows you to fly while heavily burdened. | - |
Hindering Opportunist | When you have a chance to strike a distracted foe, you instead use that opportunity to aid or protect an ally against him. | - |
Hold The Line | You are trained in defensive techniques against charging opponents. | - |
Imperious Command | You strike deep and abiding terror in your foes. | - |
Improved Buckler Defense | You can attack with an off-hand weapon while retaining a buckler's shield bonus to your Armor Class. | Fighter |
Improved Bull Rush | You know how to push opponents back. | Fighter |
Improved Combat Expertise | You have mastered the art of defense in combat. | Fighter |
Improved Counterspell | You understand the nuances of magic to such an extent that you can counter your opponents' spells with great efficiency. | - |
Improved Critical | Choose one type of weapon, such as longsword or greataxe. With that weapon, you know how to hit where it hurts. | Fighter |
Improved Disarm | You know how to disarm opponents in melee combat. | Fighter |
Improved Dragon Wings | Your draconic wings now grant you flight. | - |
Improved Familiar | This feat allows spellcasters to acquire a new familiar from a nonstandard list, but only when they could normally acquire a new familiar. | - |
Improved Feint | Your are skilled at misdirecting your opponent's attention on combat. | Fighter |
Improved Flight | Manoeuvrability class improves by 1 category. | - |
Improved Grapple | You are skilled in martial arts that emphasize holds and throws. | Fighter |
Improved Initiative | You can react more quickly than normal in a fight. | Fighter |
Improved Mounted Archery | You can make ranged attacks from a mount almost as well as you can from the ground. | Fighter |
Improved Overrun | You are trained in knocking over opponents that are smaller than you. | Fighter |
Improved Precise Shot | Your ranged attacks can ignore the effects of cover or concealment. | Fighter |
Improved Rapid Shot | You are an expert at firing weapons with exceptional speed. | Fighter |
Improved Shield Bash | You can push opponents back by bashing them with your shield. | Fighter |
Improved Sunder | You are skilled at attacking others' weapons. | Fighter |
Improved Trip | You are trained not only in tripping opponents but in following through with an attack. | Fighter |
Improved Turning | Your turning or rebuking attempts are more powerful than normal. | - |
Improved Two-weapon Defense | You gain a significant defensive advantage while fighting with two weapons. | Fighter |
Improved Two-weapon Fighting | You are an expert in fighting two-handed. | Fighter |
Improved Unarmed Strike | You are skilled at fighting while unarmed. | Fighter |
Indomitable Soul | Your physical toughness translates into greater mental resiliency. Where others cave in to magical effects that alter their minds, you stand resolute. | - |
Insightful Divination | Casting a divination spell grants you an uncanny insight into danger | - |
Instantaneous Rage | You activate your rage instantly. | - |
Intimidating Rage | Your rage engenders fear in your opponents. | - |
Intimidating Strike | You make a display of your combat prowess designed to strike terror in your foe. Your stance, attack method, and demeanor demonstrate to your foe that you are capable of defeating him with little effort. Your intent is clear - if you decide to hit your foe, you could easily slay him. | Fighter |
Investigator | You have a knack for finding information. | - |
Iron Will | You have a stronger will than normal. | - |
Jack of All Trades | You have picked up a smattering of even the most obscure skills. | - |
Ki Blast | You focus your ki into a ball of energy that you can hurl at an opponent. | Fighter |
Karmic Strike | You have learned to strike when your opponent is most vulnerable - the same instant your opponent strikes you. | - |
Knight of Stars | +1 luck bonus on any one roll or check. | - |
Landlord | By knowing the right nobles, making contacts with masons and artisans, or performing great deeds for a liege-lord, you have resources that help you build and expand your stronghold. | - |
Leap Of The Heavens | Your excellent athletic ability and superior conditioning allow you to make near-superhuman leaps. | - |
Lightning Reflexes | You have faster than normal reflexes. | - |
Lingering Song | Your inspirational bardic music stays with the listeners long after the last note has died away. | - |
Lunging Strike | You make a single attack against a foe who stands just beyond your reach. | Fighter |
Mad Foam Rager | You fight with the rage that only a rabid badger or a beer-addled dwarf can bring to bear. In combat, you shrug off attacks and continue fighting even in the face of horrific injuries and effects. | - |
Mage Slayer | You have studied the ways and weaknesses of spellcasters and can time your attacks and defenses against them expertly. | - |
Magic Artisan | You have mastered the method of creating a certain kind of magic item. | - |
Magical Aptitude | You have a knack for magical endeavors. | - |
Manyshot | You can fire multiple arrows as a single attack against a nearby target. | Fighter |
Martial Weapon Proficiency | Choose a type of martial weapon, such as longbow. You understand how to use that type of martial weapon in combat. Use this feat to expand the list of weapons you are proficient with beyond the basic list in the class description. | - |
Martial Stance | Learn one martial stance. | Fighter |
Martial Study | Gain the use of a martial maneuver. | Fighter |
Melee Evasion | Your speed, agility, and talent for intelligent fighting allow you to avoid your opponent's blows. You take careful stock of an opponent and slip away from his sword blow just as he commits to the attack. | Fighter |
Melee Weapon Mastery | You have mastered a wide range of weapons. Your training with one specific weapon now extends to other weapons of a similar sort. | Fighter |
Menacing Demeanor | You can tap into your savage heritage to improve your intimidation techniques. | - |
Melodic Casting | You can weave your music and magic together into a single perfect voice. | - |
Mind Over Body | Your ability damage heals more rapidly. | - |
Mobile Spellcasting | Your focused concentration allows you to move while casting a spell. | - |
Mobility | You are skilled at dodging past opponents and avoiding blows. | Fighter |
Monastic Training | Taking a chosen class no longer prevents you from advancing in monk levels. | - |
Mountain Warrior | You are adept at fighting on the uneven ground of mountainous terrain. | Fighter |
Mounted Archery | You are skilled at using ranged weapons from horseback. | Fighter |
Mounted Combat | You are skilled in mounted combat. | Fighter |
Natural Bond | Your bond with your animal companion is exceptionally strong. | - |
Natural Spell | Use materials, focuses, somatic components in wild shape. | - |
Negotiator | You are good at gauging and swaying attitudes. | - |
Nimble Fingers | You are adept at manipulating small, delicate objects. | - |
Open Minded | You are naturally able to reroute your memory and skill expertise. | - |
Oversized Two-Weapon Fighting | You are adept at wielding larger than normal weapons in your off hand. | Fighter |
Overwhelming Assault | If you attack a foe who does nothing to turn aside your attack, you press forward with an indomitable strike. Only a fool ignores the deadly threat you present. | - |
Pain Touch | You cause intense pain in an opponent with a successful stunning attack. | - |
Penetrating Shot | You send a powerful shot cleaving through your enemies. | Fighter |
Persuasive | You could sell a tindertwig hat to a troll. | - |
Phalanx Fighting | You are trained in fighting in close formation with your allies. | Fighter |
Pin Shield | You know how to get inside your opponent's guard by pinning his shield out of the way. | - |
Planar Touchstone | Forge a connection with a planar site. | - |
Point Blank Shot | You are skilled at making well-placed shots with ranged weapons at close range. | Fighter |
Power Attack | You can make exceptionally powerful melee attacks. | Fighter |
Power Critical | Choose one weapon, such as a longsword or a greataxe. With that weapon, you know how to hit where it hurts. | Fighter |
Power Throw | You have learned how to hurl weapons to deadly effect. | Fighter |
Practiced Spellcaster | Choose a spellcasting class that you possess. Your spells cast from that class are more powerful. | - |
Precise Shot | You are skilled at timing and aiming ranged attacks. | Fighter |
Prone Attack | You can attack from a prone position without penalty. | Fighter |
Psionic Hole | You are anathema to psionic creatures and characters. | - |
Quick Draw | You can draw weapons with startling speed. | Fighter |
Quicken Spell-Like Ability | You can use one of your innate spell-like abilities more quickly than normal. | - |
Ranged Disarm | You can disarm a foe from a distance. | Fighter |
Ranged Pin | You can perform a ranged grapple attempt against an opponent not adjacent to you. | Fighter |
Ranged Sunder | You can attack an opponent's weapon from a distance. | Fighter |
Ranged Weapon Mastery | You have mastered a wide range of weapons. Your training with one specific weapon now extends to other weapons of a similar sort. | Fighter |
Rapid Blitz | You charge across the battlefield, combining your speed and fighting ability to move and attack with unmatched skill. | - |
Rapid Infusion | Speed up the process of infusing an item 1/day | - |
Rapid Metabolism | Your wounds heal rapidly. | - |
Rapid Metamagic | You possess an uncanny mastery of your magic, enabling you to modify spells on the fly much faster than others can. | - |
Rapid Reload | You reload a crossbow more quickly than normal. | Fighter |
Rapid Shot | You can use ranged weapons with exceptional speed. | Fighter |
Rapid Stunning | You can use your stunning attacks in rapid succession. | Fighter |
Reaping Talons | You can make the most of wielding two weapons at once in a defensive capacity. | - |
Reckless Offense | You can shift your focus from defense to offense. | - |
Reckless Rage | You are considered extreme even among other barbaric warriors, and you enter a deeper state of rage than others. | - |
Reinforced Wings | You have strengthened the muscles of your wings. | - |
Requiem | Your bardic music affects undead creatures. | - |
Ride-by Attack | You are skilled at fast attack from horseback. | Fighter |
Righteous Wrath | Potential shaken effect against evil creatures. | - |
Robilars Gambit | By offering Robilar's Gambit, you absorb damage to place yourself in an advantageous position. This dangerous sacrifice is not for the unfit or the unwise, for one failed retaliatory strike can undo the advantage gained. lord Robilar, a rash and impetuous fighter, gained fame using this technique against his enemies. | Fighter |
Roll With It | You are adept at lessening the effects of blows. | - |
Roundabout Kick | You can follow up on a particularly powerful unarmed attack with a mighty kick, spinning in a complete circle before landing the kick. | - |
Run | You are fleet of foot. | - |
Self-Sufficient | You can take care of yourself in harsh environments and situations | - |
Scorpion's Grasp | Like the scorpion, you can grab and hold your prey. | - |
Scourge of The Seas | You have a sinister reputation as a pirate and can intimidate enemy captains by your mere presence. | - |
Sharp-Shooting | Your skill with ranged weapons lets you score hits others would miss due to an opponent's cover. | Fighter |
Shield Charge | You deal extra damage if you use your shield as a weapon when charging. | Fighter |
Shield Proficiency | You are proficient with shields. | - |
Shield Slam | You can use your shield to daze your opponent. | Fighter |
Shield Sling | You can hurl your shield as a deadly missile, turning it from a defensive item to a crushing, thrown weapon. | Fighter |
Shield Specialization | You are skilled in using a shield, allowing you to gain greater defensive benefits from it. | Fighter |
Shield Ward | You use your shield like a wall of steel and wood. When an opponent attempts to draw in close to you, your shield forces him away or ruins his attacks. | Fighter |
Shock Trooper | You are adept at breaking up formations of soldiers when you rush into battle. | Fighter |
Short Haft | You have trained in polearm fighting alongside your comrades in arms, sometimes reaching past them while they shield you, and sometimes shielding them while they attack from behind you. | Fighter |
Shot On The Run | You are highly trained in skirmish ranged weapon tactics. | Fighter |
Simple Weapon Proficiency | You understand how to use all types of simple weapons in combat | - |
Skill Focus | Choose a skill, such as Move Silently You have a special knack with that skill. | - |
Skill Knowledge | Choose a cross class skill, it is now a class skill for you. | - |
Slashing Flurry | You swing your weapon with uncanny speed, slicing apart a foe in the blink of an eye. | - |
Snatch Arrows | You are adept at grabbing incoming arrows, as well as crossbow bolts, spears, and other projectile or thrown weapons. | Fighter |
Snatch Trophy | You can quickly and skillfully collect a trophy of your victory over a fallen foe. | - |
Snowcasting | You add ice or snow to your spell's components to make them more powerful. | - |
Snowflake Wardance | You have mastered the snowflake wardance, a mystical style of fighting with slashing weapons that allows you to leap and almost seem to float haphazardly across the battlefield like a whirling, razor-edged snowflake. | - |
Spectral Skirmisher | You have trained extensively in the use of magic that renders you invisible. In combat, you use this experience to vex your opponents and increase your survivability. | Fighter |
Spellcasting Prodigy | You have an exceptional gift for magic. | 1st lvl only |
Spell Focus | Choose a school of magic, such as Illusion. Your spells of that school are more potent than normal. | - |
Spell Girding | Your spells are particularly hardy, resisting dispel checks more readily than normal. | - |
Spell Mastery | You have spells so well memorized, you can recall them without a spell book. | Wizard Only |
Spell Penetration | Your spells are especially potent, breaking through spell resistance more readily than normal. | - |
Spell Reprieve | Your studies of the less restrictive arcane traditions of old allow you to cast one spell from a prohibited school. | - |
Spell Thematics | Your spells manifest with a distinct theme or appearance. | - |
Stalwart Defense | You excel at aiding your allies in battle. When an opponent attempts to strike one of them, you make a quick, distracting motion to ruin the foe's efforts. | - |
Steadfast Determination | Your physical durability allows you to shrug off attacks that would cripple a lesser person. Rather than depend on agility or willpower, you use your raw toughness to survive. | - |
Spirited Charge | You are trained at making a devastating mounted charge. | Fighter |
Spring Attack | You are trained in fast melee attacks and fancy footwork. | Fighter |
Stand Still | You can prevent foes from fleeing or closing. | - |
Stealthy | Your people are known for their stealthiness. | - |
Stunning Fist | You know how to strike opponents in vulnerable areas. | Fighter |
Subsonics | Your music can affect even those who do not consciously hear it. | - |
Superior Unarmed Attack | Deal greater damage with unarmed attacks. | - |
Swift Ambusher | Combine your Scout training with the stealth of a Rogue. | - |
Swift Hunter | Combine your Scout training with the Skills and talents of a Ranger. | - |
Tashalatora | You have successfully integrated martial arts with psionic power. | - |
Telling Blow | When you strike an opponent's vital areas, you draw on your ability to land crippling blows to make the most of your attack. | - |
Throw Anything | In your hands, any weapon becomes a deadly ranged weapon. | - |
Toughness | You are significantly tougher than normal. | - |
Tower Shield Proficiency | You are proficient with tower shields | - |
Track | You can follow the trails of creatures and characters across most types of terrain. | - |
Trample | You are trained in using your mount to knock down opponents. | Fighter |
Trophy Collector | A belt of minotaur fur, a hood of cloaker wing-skin, and an amulet fashioned from a petrified dragon's eye - these are the intimidating symbols of your trade. You are skilled in preserving portions of defeated enemies and turning them into trophies. The memory of your past accomplishments drives you onward, instilling in you the confidence needed to face still greater foes. | - |
True Believer | Your deity rewards your unquestioning faith and dedication. | - |
Two-Weapon Defense | Your two-weapon fighting style bolsters your defense as well as your offense. | Fighter |
Two-Weapon Fighting | You can fight with a weapon in each hand. You can make one attack each round with the second weapon. | Fighter |
Two-Weapon Pounce | When you charge an opponent while wielding two weapons, you can make two quick attacks. You trade the momentum and power of the charge for the opportunity to use your second weapon. | Fighter |
Two-Weapon Rend | You wield two weapons with an artisan's precision. Each strike builds on the next, allowing you to deal more damage. | Fighter |
Urban Tracking | You can track down the locations of missing persons or wanted individuals within communities. | - |
Vatic Gaze | Your arcane studies have brought forth your nascent talent to sense magical auras and the power that others are capable of wielding. | - |
Versatile Spellcaster | You can use two lower-level spell slots to cast a spell one level higher. | - |
Versatile Unarmed Strike | You employ a variety of unarmed fighting styles, allowing you to alter the type of damage your attacks deal. | Fighter |
Vexing Flanker | You excel at picking apart an opponent's defenses when your allies also threaten him. | Fighter |
Water Splitting Stone | You channel your ki energy to splinter the defenses of creatures whose tough hides or magical natures normally allow them to shrug off your blows. | Fighter |
Weapon Finesse | You are especially skilled at using a certain weapon, one that can benefit as much from Dexterity as from Strength. Choose one light weapon. Alternatively, you can choose a rapier, provided you can use it in one hand, or a spiked chain, provided you're at least Medium-size. | Fighter |
Weapon Focus | Choose one type of weapon, such as greataxe. You are especially good at using this weapon. You can choose "unarmed strike" or "grapple" for your weapon for purposes of this feat. If you are a spellcaster, you can choose "ray," in which case you are especially good with rays, such as the one produced by the ray of frost spell. | Fighter |
Weapon Specialization | You are extraordinarily skilled with your weapon of choice. | Fighter |
Weapon Supremacy | You are a grandmaster in the use of your chosen weapon. When you hold it in your hands, no foe can stand against you. | - |
Whirlwind Attack | You can strike nearby opponents in an amazing, spinning attack. | Fighter |
Wild Talent | Your mind wakes to a previously unrealized talent for psionics. | - |
Woodland Archer | You have honed your archery ability in the wilds of the forest. | Fighter |
Zen Archery | Your intuition guides your hand when you use a ranged weapon. | - |
page revision: 30, last edited: 06 Apr 2012 20:32