| Geoffry Knowlan | |
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| Aliases: | Celestine |
| Age: | 30 |
| Hair: | Black |
| Eyes: | Blue |
| Height: | 6'0 |
| Weight: | 180 |
| Race: | Offworld Human |
| Class: | Cleric 1 |
| Alignment: | Neutral Good |
| Level: | 1 |
| Experience: | 0 |
| Hit Points: | 11/11 |
| Gold: | 50 |
| Current Status: | Active |
| Played by Celestine | |
- Description
- Abilities & Skills
- Feats & Class Abilities
- Cleric Deity and Domains
- Equipment
- Spells
- Background
| Ability | Score | Mod | Temp Score | Temp Mod |
| Strength | 11 | +0 | +0 | +0 |
| Dexterity | 10 | +0 | +0 | +0 |
| Constitution | 16 | +3 | +0 | +0 |
| Intelligence | 11 | +0 | +0 | +0 |
| Wisdom | 20 | +5 | +0 | +0 |
| Charisma | 18 | +4 | +0 | +0 |
Temp Mod Used to track Magic Item bonuses etc
| Armor Class | |
| Total | Base 10 + Dexterity 0 = 10 |
| Flat-Footed | 10 |
| Touch | 10 |
| Saving Throws | Base | Bonus | Total |
| Fortitude | +2 | +0 | +0 |
| Reflex | +0 | +0 | +0 |
| Will | +2 | +0 | +0 |
| BAB | Mod | Total Range/Melee |
| +0 | +0/+0 | +0/+0 |
| Initiative |
| Dex = +0 |
| Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Total | |
| X | Appraise (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Balance (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Bluff (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Climb (Str) | +0 | +0 | +0 | +0 | +0 |
| c | Concentration (Con) | +3 | +3 | +0 | +0 | +6 |
| c | Craft (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Decipher Script (Int) | +0 | +0 | +0 | +0 | +0 |
| c | Diplomacy (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Disable Device (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Disguise (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Escape Artist (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Forgery (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Gather Information (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Handle Animal (Cha) | +0 | +0 | +0 | +0 | +0 |
| c | Heal (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Hide (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Intimidate (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Jump (Str) | +0 | +0 | +0 | +0 | +0 |
| c | Knowledge (Arcana) (Int) | +1 | +0 | +0 | +0 | +1 |
| c | Knowledge (History) (Int) | +0 | +0 | +0 | +0 | +0 |
| c | Knowledge (Religion) (Int) | +4 | +0 | +0 | +0 | +4 |
| c | Knowledge (Planes) (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Listen (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Move Silently (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Open Lock (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Perform (Cha) | +0 | +0 | +0 | +0 | +0 |
| c | Profession (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Ride (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Search (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Sense Motive (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Sleight of Hand (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Speak Language (n/a) | +0 | +0 | +0 | +0 | +0 |
| c | Spellcraft (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Spot (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Survival (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Swim (Str) | +0 | +0 | +0 | +0 | +0 |
| X | Tumble (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Use Magic Device (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Use Rope (Dex) | +0 | +0 | +0 | +0 | +0 |
Where C is Cross Class and X is a Class Skill
Languages Known: Common
Skill Tricks:
Skill Tricks go here
Skill Point Total: Total Here
1 Level: 8
Feats:
Divine Metamagic (Reach)
Reach Spell Human Feat
Class Abilities:
Cleric Abilities:
Weapon and Armor Proficiency
Clerics are proficient with all simple weapons, with all types of armor (light, medium, and heavy), and with shields (except tower shields).
Aura (Ex): A cleric of a chaotic, evil, good, or lawful deity has a particularly powerful aura corresponding to the deity’s alignment (see the detect evil spell for details). Clerics who don’t worship a specific deity but choose the Chaotic, Evil, Good, or Lawful domain have a similarly powerful aura of the corresponding alignment.
Turn Undead (Su)
A Good cleric Turns or destroys such creatures. A cleric may attempt to turn undead a number of times per day equal to 3 + his Charisma modifier. A cleric with 5 or more ranks in Knowledge (religion) gets a +2 bonus on turning checks against undead.
Racial Abilities:
Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional four skill points at first level, and an additional one at every level after.
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).
Deity:
Sol Invictus
Domains:
Sun Domain
Granted Power
Once per day, you can perform a greater turning against undead in place of a regular turning. The greater turning is like a normal turning except that the undead creatures that would be turned are destroyed instead.
Healing Domain
Granted Power
You cast healing spells at +1 caster level.
| Weapon | Attack Bonus | Damage | Crit | Damage Type |
| - | +0 | +0 | 19/20 x2 | - |
| Armor/Shield | Armor/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Breastplate | +5 | +3 | -4 | 25% | 20ft | 30lb |
| Slot | Item | Description |
| Head | Item name goes here | Brief item description |
| Face | Item name goes here | Brief item description |
| Neck | Item name goes here | Brief item description |
| Shoulders | Item name goes here | Brief item description |
| Torso | Item name goes here | Brief item description |
| Arms | Item name goes here | Brief item description |
| Hands | Item name goes here | Brief item description |
| Right Ring | Item name goes here | Brief item description |
| Left Ring | Item name goes here | Brief item description |
| Waist | Item name goes here | Brief item description |
| Feet | Item name goes here | Brief item description |
| Pack | Item name goes here | Brief item description |
List of Items Here:
Statistics of Items Here:
Spells per Day:
0 level: 3
1 Level: 3+1 (1 class, 2 Bonus +1 domain)
Spell DCs:
10 + Wis 5 + Spell Level 0 = 15
10 + Wis 5 + Spell Level 1 = 16
Spells Known:
Cantrips:
Level 1:
Character History:
'ave you eva died? hmm 'ave you? Thou't I 'ad. I was wrong. I was just a squire. Plague was runnin rampant. People dyin left and roight. So, 'ere I was, layin in me bed, feel all sorry for meself when…I reckon, I just went and fell asleep. Roight, so next thing I know, I'm sittin on a road, and some old bonnie is smilin at me tellin me it'll be all roight. I was all kinda of mucked up in me noggin I suppose. 'onestly reckon I'm dead. But, Comes ta foind out. That bonnie was some sort of god or sum such. Reckon she saved me life yeah? Reckon I should be worshipin her. She's likely a right nice bonnie an I'll be given 'er some of me prayers. Reckon I got me a second chance to be alive and such…this new world and such is one crazy git of a world too…looks like tha locals 'ave been snoggin with them woodland creatures. But don't be tellin 'em I said that…to each their own aye? Anyways, so now I'm 'ere. Doin me best to heal up them blokes 'oove been 'urt. Anyways, if any of you wizardy types know of a way I ca be gettin 'ome. Let me know. Reckon me family probably misses me and such.






