Level: Sorcerer/wizard 5
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One living creature
Duration: 1 round/level
Saving Throw: Fortitude negates
Spell Resistance: Yes

You create a cloud of sickly gray energy that
streaks toward a living creature, wrapping
it in the foul essence of unlife.

A skull-shaped cloud of gray energy
strikes your target. The gray radiance
is transferred to the creature, covering
it entirely. For the duration of the
spell, a living subject cannot regain
hit points or ability score points by
any means (undead creatures can still
gain hit points), nor can the creature
remove negative levels. Regeneration
or fast healing abilities the subject has
from any source are suppressed for
the duration of the spell. Spells
that heal damage do not work on
that individual. The subject can
improve its current hit points by
boosting its Constitution score and
can receive temporary hit points
(from an aid spell, for example).
When the spell ends, automatic
healing abilities, such as a troll’s
regeneration, and items that
restore hit points, such as a
ring of regeneration, begin to
function again.

Material Component: A