Imbue Familiar With Spell Ability

Level: Sorcerer/wizard 6
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Familiar touched
Duration: 1 hour/level
Saving Throw: Will negates
Spell Resistance: Yes (harmless)

Upon completion of this spell, you feel as
if you had just cast a number of spells in
quick succession. Your familiar gives you
a knowing nod.

This spell allows you to transfer a
number of your spells and the ability
to cast them into your familiar. Spontaneous
spellcasters, such as sorcerers,
can imbue a familiar with any spells
they know how to cast, subject to the
restrictions below. Arcanists who prepare
spells, such as wizards, can imbue
a familiar with any spell they have
currently prepared. In either case, you
can imbue one spell per three caster
levels, with a maximum spell level of
one-third your caster level, rounded
down (maximum 5th level). Multiple
castings of imbue familiar with spell ability
have no effect on these limits.

The transferred spell’s variable
characteristics (range, duration, area,
and so on) function according to your
level. Once you cast imbue familiar
with spell ability on your familiar,
both the spell slot from which you
cast the spell and the spell slots of the
transferred spells remain unavailable
for the preparation or casting of new
spells until the familiar uses the
transferred spells or imbue familiar
with spell ability expires.

The spell can be dispelled; if this
happens, the spells transferred are
lost as if the familiar had cast them.
In an antimagic fi eld, the familiar loses
the ability to cast the imbued spells,
but regains it again if it leaves the fi eld
(as long as the spell’s duration hasn’t

If any transferred spell requires a
focus or material component, you must
have it on your person when the spells
are cast (components are consumed
as normal without requiring you to
bring them to hand). Any XP costs
from a transferred spell are deducted
from your total when the familiar casts
the spell.