Ironguard Lesser

Level: Sorcerer/wizard 5
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes (harmless)

You watch as your target’s skin lightens and
takes on a translucent look.

The subject of lesser ironguard becomes
immune to nonmagical metal. Metal
items (including metal weapons) simply
pass through you, and you can walk
through metal barriers such as iron
bars. Magic metal affects you normally,
as do spells, spell-like abilities, and
supernatural effects. Attacks delivered
by metal items (such as poison on a
dagger) affect you normally. If the spell
expires while metal is inside you, the
metal object is shunted out of your body
(or you away from the metal, if it is an
immovable object such as a set of iron
bars). You and the object each take 1d6
points of damage as a result (ignoring
the object’s hardness for determining
damage to it).

Because you pass through metal,
you can ignore armor bonuses from
nonmagic metal armor on opponents
you attack with unarmed attacks.

Material Component: A tiny shield of
wood, glass, or crystal.