Jackson | |
Aliases: | (none) |
Age: | 25 |
Hair: | Black |
Eyes: | Green |
Height: | 6'3" |
Weight: | 206 |
Race: | Human |
Class: | Ranger 2 |
Alignment: | NG |
Level: | 2 |
Experience: | 2,575 |
Hit Points: | 20/20 |
Gold: | 1032.38 |
Current Status: | Active |
Diety: | Tamara |
Played by Hyuuint |
Was a ranchhand with his mother and father in the Freeholds, until his early twenties when an unfortunately timed illness took them both. Fairly educated, and instilled with good morals overall. Taught to respect people and laws, but not obsessively or stupidly so. Has further respect for nature and such, with a fondness for cows and snakes. Taught at an early age to use ropes and crossbows. Nice guy overall. Has been exploring the world ever since his parents died, per their wishes, and is still traveling at the moment. 6'3", decent built, black hair and green eyes. Positive personality. Hates gambling.
Ability | Score | Mod | Temp Score | Temp Mod |
Strength | 14 | +2 | +0 | +0 |
Dexterity | 15 | +2 | +0 | +0 |
Constitution | 14 | +2 | +0 | +0 |
Intelligence | 14 | +2 | +0 | +0 |
Wisdom | 14 | +2 | +0 | +0 |
Charisma | 15 | +2 | +0 | +0 |
Temp Mod Used to track Magic Item bonuses etc
Armor Class | |
Total | Base 10 + 2 + 4 = 16 |
Flat-Footed | 14 |
Touch | 12 |
Saving Throws | Base | Bonus | Total |
Fortitude | +3 | +2 | +5 |
Reflex | +3 | +2 | +5 |
Will | +0 | +2 | +2 |
BAB | Mod | Total Range/Melee |
+2 | +2/+2 | +4/+4 |
Initiative |
Dex = +2 |
Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Total | |
Appraise (Int) | +0 | +2 | +0 | +0 | +2 | |
Balance (Dex) | +0 | +2 | +0 | +0 | +2 | |
Bluff (Cha) | +0 | +2 | +0 | +0 | +2 | |
X | Climb (Str) | +0 | +2 | +0 | +0 | +2 |
X | Concentration (Con) | +2 | +2 | +0 | +0 | +4 |
X | Craft (Int) | +0 | +2 | +0 | +0 | +2 |
Decipher Script (Int) | +0 | +2 | +0 | +0 | +2 | |
Diplomacy (Cha) | +0 | +2 | +0 | +0 | +2 | |
Disable Device (Int) | +0 | +2 | +0 | +0 | +2 | |
Disguise (Cha) | +0 | +2 | +0 | +0 | +2 | |
Escape Artist (Dex) | +0 | +2 | +0 | +0 | +2 | |
Forgery (Int) | +0 | +2 | +0 | +0 | +2 | |
Gather Information (Cha) | +0 | +2 | +0 | +0 | +2 | |
X | Handle Animal (Cha) | +5 | +2 | +0 | +2 | +8 |
X | Heal (Wis) | +4 | +2 | +0 | +0 | +6 |
X | Hide (Dex) | +4 | +2 | +0 | +0 | +6 |
Intimidate (Cha) | +0 | +2 | +0 | +0 | +2 | |
X | Jump (Str) | +3 | +2 | +0 | +0 | +5 |
X | Knowledge (Nature) (Int) | +5 | +2 | +0 | +0 | +7 |
X | Knowledge (Bonus, Geography) (Int) | +5 | +2 | +0 | +0 | +7 |
X | Listen (Wis) | +3 | +2 | +0 | +0 | +5 |
X | Move Silently (Dex) | +3 | +2 | +0 | +0 | +4 |
Open Lock (Dex) | +0 | +2 | +0 | +0 | +2 | |
X | Perform (Cha) | +0 | +2 | +0 | +0 | +2 |
X | Profession (Wis) | +0 | +2 | +0 | +0 | +2 |
X | Ride (Dex) | +3 | +2 | +0 | +0 | +5 |
X | Search (Int) | +3 | +2 | +0 | +0 | +5 |
Sense Motive (Wis) | +0 | +2 | +0 | +0 | +2 | |
Sleight of Hand (Dex) | +0 | +2 | +0 | +0 | +2 | |
Speak Language (n/a) | +0 | +2 | +0 | +0 | +2 | |
Spellcraft (Int) | +0 | +2 | +0 | +0 | +2 | |
X | Spot (Wis) | +3 | +2 | +0 | +0 | +5 |
X | Survival (Wis) | +3 | +2 | +0 | +0 | +5 |
X | Swim (Str) | +0 | +2 | +0 | +0 | +2 |
X | Tumble (Dex) | +1 | +2 | +0 | +0 | +3 |
Use Magic Device (Cha) | +0 | +2 | +0 | +0 | +2 | |
X | Use Rope (Dex) | +3 | +2 | +0 | +0 | +5 |
X | Wild Empathy (Cha) | +2 | +2 | +0 | +0 | +4 |
Where C is Cross Class and X is a Class Skill
Languages Known: Common, Literate, Draconic
Skill Tricks:
-None-
Skill Point Total: 45
1st 36
2nd +9
Feats:
Point Blank Shot
Precise Shot
Class Abilities:
Favored Enemy: Animal
Track
Wild Empathy
Combat Ability: Archery
*Rapid Shot
Racial Abilities:
Human characters get a +2 bonus to one ability score of their choice at creation to represent their varied nature.
Medium: Humans are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Humans have a base speed of 30 feet.
Bonus Feat: Humans select one extra feat at 1st level.
Skilled: Humans gain an additional four skill points at first level, and an additional one at every level after.
Languages: Humans begin play speaking Common. Humans with high Intelligence scores can choose any languages they want (except
secret languages, such as Druidic).
Weapon | Attack Bonus | Damage | Crit | Damage Type |
MW Heavy Crossbow | +5 | 1d10 | 19/20 x2 | Piercing |
Weapon | Attack Bonus | Damage | Crit | Damage Type |
Dagger | +4 | 1d4+2 | 19/20 x2 | Piercing/Slashing |
Armour / Shield | Armour/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement | Weight |
Mithril Shirt | +4 | +6 | 0 | 10% | 30ft | 10lb |
Slot | Item | Description |
Head | -None- | -None |
Face | -None- | -None |
Neck | -None- | -None- |
Shoulders | -None- | -None- |
Torso | -None- | -None |
Arms | -None- | -None- |
Hands | -None- | -None |
Right Ring | -None- | -None- |
Left Ring | -None- | -None- |
Waist | -None- | -None |
Feet | -None- | -None |
Pack | -None- | -None |
List of Items Here:
Bolts, Standard (54)
Rations (10)
Potion of Cure Light Wounds (6)
Potion of Barkskin +2 (2)
Silk Rope (50 ft)
Backpack
Bedroll
Clay Mug
Soap (1 lb)
Waterskin
Lantern, Hooded
Oil (9 pints)
Explorer’s outfit
Statistics of Items Here:
Potion of Cure Light Wounds: 1d8+1 hp heal
Potion of Barkskin +2: Barkskin toughens a creature’s skin. The effect grants a +2 enhancement bonus to the creature’s existing natural armor bonus.
Rope, Silk: This rope has 4 hit points and can be burst with a DC 24 Strength check. It is so supple that it provides a +2 circumstance bonus on Use Rope checks.
Explorer's Outfit: Special Tailored to have wide brimmed hat, long overcoat, two quives on each hip on the belt, as well as the dagger sheath, shiny belt buckle (think old west style), and boots complete with spurs. Left breast has the insignia of Tamara.
Backpack: Special Made to be able to hold crossbow for easy/quick access if needed.
Dagger: Non-magical, but has odd runes on the side. Non-Draconic.
Crossbow: Used to belong to his mother. Recently found to be Masterwork.
Spells per Day:
0/0
Spell DCs:
10+0+0=0
Spells Known:
-None-
Cantrips:
-None-
Level 1:
-None-
A: Appearance
1) Describe yourself as someone meeting you for the first time would see you.
*That would be fairly simple, ma'am. I'm yer bog standard human, lightly tanned from journeying, with bright green eyes and black hair. I'm in my mid twenties, 25 I believe, and fairly tall and muscular, thanks to my folk's upbringin'.
2) What other details would someone notice on a closer look?
*On my left cheek I have two parallel scars, just below the eye. A token of a foolish youth involving a stick, a rattler, and bad luck. Been a fan of the critters since.
3) Do you have a distinctive way of speaking or any other mannerisms or memorable behavior?
*Well, I been told I have a strange drawl, and that my pronunciations could be better, but otherwise I fancy myself fairly normal. As for behavior, I'm a good enough man, follow the rules, but if there's two things I despise it's cheatin and gamblin. World's bad enough to not need them vices. Them and my first name. Don't talk to me 'bout the first name.
B: Birth and Family
1) Where and when were you born?
*Was born in a small prairie area of the Freeholds, with no special weather to mark the occasion, save a small twister that obliterated a farmhouse nearby. The date is lost to me, been too long since I celebrated it. Or looked at a calendar for that matter.
2) Who are your parents?
*My parents were Quincy and Norma Jackson, two ranchfolk raisin' cattle. They were fairly low-class people, aside from what money they made on the cows, but otherwise well off, considerin. Pity we lived so far out from others. Mighta survived the illness that took them, rest their souls.
3) Do you have any siblings?
*No siblins. Parents thought that 3 was the best number in the world, and wanted to keep their family that number for as long as they could. I personally think there were other reasons, but they did not wish to tell such to me, so I didn't bother 'em about it.
4) Do you know any members of your extended family?
*Both sets of grandparents were dead long before I was born. Uncles and aunts I knew sparingly. Uncle on mother's side, Sid, and aunt father's side, Judy. Saw her twice; Once when I was young, and a second time after the folks died. Sid died when I was about 14, had a run-in with the less friendly folk near the country lines. Funeral was grand. No cousins that I know of.
5) How did you get along with your family?
*As well as any boy could with his mother and father. We loved each other, cared for one another, helped each other out. They taught me best they could, which is mightily good considerin. I was one of the few boys in the area, sparse as it was, who could make out these letters, as well as those ancient runes from times past. Parents loved books, and hoped to instill that love to me. They did, but maybe not to the extent they had.
C: Education and Work
1) Did you serve an apprenticeship in order to learn your current profession/class? For how long?
*I helped my parents in the ranch. That was pretty much a life-long job till the end, and even then I still was given time for learnin.
2) If you were not an apprentice, how did you learn your trade/skills/ect? Formal schooling? Informal Teachers? Self-Taught?
*Did you not read the previous answer, ma'am? You folk are strange sometimes. And where's you get that metal bit that's clamped to the top of that sheet?
3) Who was your master or teacher? (Race? Gender? Appearance? Personality?) Is he/she still alive? How were you treated? Are/Were you on good terms with your master?
*Not gonna answer, eh? Well, my father and mother were my teachers, as stated before. Same about them bein dead. Love repetition eh?
4) Did your teacher have any other apprentices or students? Who were they? Did you get along?
*No, none, and I suppose I got along with myself just rightly thanks. Interesting looking quill you got there. Not many that long, thin, and bereft of feathers.
5) Due to the rarity of literacy in this setting, how important are books, writings, letters, ect. to your character? Regardless as to whether or not he/she can read?
*"Your character"? Now that's near insultin', ma'am. I consider books very important. I may not get to read much, but I know the value of keepin in check with other people, especially with people long since past. Not to mention them books hold excellent ways of showing the world not seen.
6) Do you have a job other than "adventurer"? Who do you work for? How much of your time does this require?
*No other jobs ma'am, aside from livin. My parents wanted me to see the world as they did before, and bid me to do so on their deathbeds. I sold the remaining cattle, the unimportant junk, and bid my dear estranged aunt to hold onto the personal valuables. She agreed, and a couple years back, I went to check. She still has'em, good as they were when left.
D: Friends
1) Who were your friends as a child? As an adolescent? As an adult?
*None, none, and none, save the occasional animal I treated well enough in each state.
2) How many of these people are still alive? How many are you still friends with?
*Well, considerin there was none up above, I'd say they're both dead AND alive. How's that work for ya?
3) Who is/was your best friend? What is the most memorable thing that the two of you ever did together?
*Heh, you may think me funny, but the rattler that done bit me is probably my best friend. Why? Simple. That little reptile made me respect life like never before, both my own and that of the wild.
4) What do you look for in a friend?
*Haven't before, but I suppose I'd be looking for someone who holds somewhat the same standards as meself. Not to say I won't befriend otherwise, but I am not a fan of cruelty, destruction, gambling, or cheatin. Them's things we just don't need.
5) Have you ever been in love? Was it reciprocated? Do you have (or have you had) a boy-/girlfriend, a lover, or a spouse? More than one? Are you looking for one? What do you look for in a romantic partner?
*No to all of the above, ma'am. At least, currently. And it'd be a girlfriend, thanks.
E: Attitudes and Beliefs
1) What are your beliefs about religion and the afterlife? Do you follow any particular god or gods? What appeals to you most about this religion? Least?
*I believe there's an afterlife, at the very least. And out of all the gods I was taught about, I like Tamara the most. I've always had a likin for reptiles, and a great big pretty one who loves the sanctity of life sounds like the gal for me. So to speak. The ones that appeal to me the least are the ones that uphold the things I dislike most as said before. All such religions.
2) Where do spirits of nature, the elements and the dead fit into these beliefs?
*Simple again. They all be a part of life, and therefore go with how Tamara and I like them. As for the dead, they ought to stay dead, 'less they had a reason to come back, like being struck down before their time. But undead are right unpleasant. Chalk that up as another one of my pet peeve's ma'am. And wow you write quick.
3) What gods, religions, or priesthoods will you have nothing to do with?
*As I said before, those who practice wonton destruction, cruelty, evil, gamblin and cheatin. Don't make me repeat myself. Please.
4) What is your moral code? Under what conditions will you kill? Steal? Lie? Do you have a personal code of behavior about violence? Magic? Sex? Dealing with Evil Beings?
*I will kill if I need to, but I hope not to. Violence for the sake of it is simply wrong, as is sex, drugs, gambling, so on and forth. Magic ain't too bad, I hope to make some myself. As for evil beings…well…I just hope I don't have to deal with them first hand too much.
5) How committed are you to seeing through something (a task, quest, bargain, etc) that you have started?
*Absolutely. Problem is, I'm not doin any job at the moment to prove it. But I reckon there could be one soonish.
6) How important are the following to you?: Power, Wealth, Fame, Honor, Family, Friends, Love, Knowledge, Religion, Your job? To what lengths would you go to acquire or preserve these things?
*The things that matter most are friends, family, love, knowledge, and, though you failed to mention it, Nature. Religion can help, but can poison a mind not done right, and same for Honor and Power. I find Wealth necessary, but I reckon I won't revel in it if I manage some.
7) How often do you remember your dreams? How much attention do you pay to them? Do they inspire you? Guide you? Inspire You? Warn you? Frighten You?
*I hardly remember them, and I usually don't mind 'em much. They just repeat my current days in odd ways is all. Though I have to admit they've helped me with some foresight at times.
8) What is your attitude towards magic? People who use it? Fearsome monsters? The unknown in general?
*I love the idea of magic, so long as it ain't abused; Same for the the people that use it. The unknown intrigues me, as to fearsome beasts. What makes 'em tick? Why are they like that? Best thing to do is get up close and personal to find out.
F: Edges and Flaws
1) What are you especially good at? What sets you apart from the rest of the world? A skill? An unusual knack? A certain flair of style or wit?
*I think I look at things differently. And I fancy myself a decent bowman thanks to my mother's trainin. She was a heck of a crack shot, able to get a rabbit at 100 paces without lookin half the time.
2) What flaws do you have? Bad habits? Obsessions? Terrible (or embarrassing) secrets?
*Well…you don't go repeatin this now, but sometimes I find myself a little too malleable to a right lookin young lady. Give her a brain to match, and I might just go head over heals. But like I said, don't go repeatin this. Matter of fact, gimme that sheet, I want to…no? Very well.
3) Do you have any enemies? How much trouble do those conflicts cause you?
*None that I know of, and therefore none at all. Seriously, don't go repeatin that last question.
G: Likes and Dislikes
1) What do you love? (People? Places? Creatures? Kinds of Food? Activities? Subjects?)
*Nature, reptiles, dragons, cows, freedom, fresh air, vegetables and fruits, and the occasional book. Sweaters. I love sweaters, especially them fluffy ones.
2) What do you hate? How do you typically react to these hated things?
Cheatin, lyin, stealin, muder, and all them other vices I keep tellin ya. As for how I react, it's not too pretty. I'm a nice enough man, but I refuse to let thieves and vandals dodge what's comin to them if I can help it.
3) What do you fear? What is your worst nightmare?
*Hm. Well for this one, I'd have to say I fear my ideas of how the next beyond is to be wrong, and I not get to go on the next big adventure as so many people promise there is. Not to mention totally losing my folks, direct and otherwise.
H: Miscellaneous
1) Describe your first encounter with a nonhuman monster. (Not counting player races, animals, etc that you grew up with, but feel free to mention them too)
*I was trekking a few days after I started, and I came upon an elf lady. She was doin her best to avoid the sun, for whatever reason, and when she saw me, fled into the forest. She had an odd complexion, almost wooden, and very dark, piercing brown eyes. That right then told me I was in for a true adventure of a lifetime; A peek as to what may come.
2) If you are a spellcaster, describe your first experience with using magic. What were the circumstances? Were you expecting it?
*No spells yet ma'am. But I must admit…sometimes I feel a strange tingle in my fingertips. As though something it yearning to come forth.
3) If you have an animal companion or familiar, describe how you acquired it. Describe this ally's personality, and its attitude towards you. (Loyal unto death, mischievous, lazy, etc)
*Again, none yet. But I do hope to get myself a lizard, or a snake, something in that area.
4) If you have any unusual possessions, describe how you acquired them. Is their value practical, monetary, sentimental or some combination of these?
*My dagger. It's a strange lookin one, with syled runes on the side I can't make heads or tails of. A wizard I traveled a short while with told it was unenchanted, and the runes were there for looks. I cared not. It is unique, and while worthless, for the most part, I keep it with me, as my own reminder to the unusual that be out there.
5) Please describe your characters general background, this may be any length you wish, but at least one paragraph. You may use any or all of the information above, or new information not covered. (Encouraged)
*Again with the "character" stuff. Sheesh. Alright, here goes. I love traveling. I love learning. I love nature. I go where the wind will take me, unless I feel the need to change that direction. People can trust me I hope, or fear me if they have done wrong and they know it. I may not be a man of the law, but I cannot stand injustice. But at the same time, chaos for the sake of it, even for the supposed good, is just downright unnecessary. May dearest wish is to make my parents proud, perhaps get in a chance for the epic poems I once read when I was little, and maybe, just maybe, earn the right to be amongst the hall of Tamara herself.