Kelpstrand

Conjuration (Creation)
Level: Druid 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: One creature/3 levels, no
two of which are more than 30 ft.
apart
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No

You stretch out your hand and long strands
of wet kelp streak out to envelop your foes.

Make a ranged touch attack at each
target. If you hit a creature, you
immediately make an opposed grapple
check against the creature as a free
action without provoking attacks of
opportunity. You add your caster level
and your Wisdom bonus to the result
of your grapple check rather than your
Strength bonus and size bonus. If you
succeed, the target becomes entangled
in the thick strands of kelp and is
grappled. Each round, the target can
attempt to escape the kelpstrand by
making a successful grapple or Escape
Artist check against the kelpstrand’s
grapple check. You are not considered
grappling yourself while using this
spell. Once you shoot your strands of
kelp, you need not take any action to
maintain the effect.

A creature targeted with multiple
kelpstrands has to make separate
grapple or Escape Artist checks against
each kelpstrand currently grappling it
to escape. If you cast this spell while
you are within 300 feet of the ocean
shore, you gain a +4 bonus on any
grapple checks made to determine the
outcome of a kelpstrand grapple.

Material Component: A piece of dried
seaweed.