| Knogk Rockwell | |
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| Aliases: | Knock |
| Age: | 24 |
| Hair: | knotted/ dreaded black long hair |
| Eyes: | green |
| Height: | 6’7 |
| Weight: | 260lb |
| Race: | Grey Orc |
| Class: | Fighter 1 |
| Alignment: | Chaotic Neutral |
| Level: | 1 |
| Experience: | 0 |
| Hit Points: | 12/12 |
| Gold: | 5 |
| Current Status: | Active |
| Played by J | |
| Ability | Score | Mod | Temp Score | Temp Mod |
| Strength | 20 | +5 | +0 | +0 |
| Dexterity | 14 | +2 | +0 | +0 |
| Constitution | 14 | +2 | +0 | +0 |
| Intelligence | 14 | +2 | +0 | +0 |
| Wisdom | 14 | +2 | +0 | +0 |
| Charisma | 10 | +0 | +0 | +0 |
Temp Mod Used to track Magic Item bonuses etc
| Armor Class | |
| Total | Base 10 + Dexterity +2 +3 armor = 15 total |
| Flat-Footed | 10 |
| Touch | 12 |
| Saving Throws | Base | Bonus | Total |
| Fortitude | +4 | +0 | +0 |
| Reflex | +2 | +0 | +0 |
| Will | +2 | +0 | +0 |
| BAB | Mod | Total Range/Melee |
| +1 | +2/+5 | +3/+6 |
| Initiative |
| Dex = +2 |
| C | U | Skills | Rank | Ability | Synergy | Magic Bonuses | Total | |
| - | U | Climb (Str) | + 2 | + 5 | + 0 | + 0 | + 0 | + 7 |
| - | U | Jump (Str) | + 2 | + 5 | + 0 | + 0 | + 0 | + 7 |
| - | U | Swim (Str) | + 2 | + 5 | + 0 | + 0 | + 0 | + 7 |
| - | U | Balance (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Escape Artist (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Hide (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Move Silently (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Open Lock (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Ride (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Sleight of Hand (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Tumble (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Use Rope (Dex) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Concentration (Con) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Appraise (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Craft (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Decipher Script (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Disable Device (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Forgery (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Knowledge (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Search (Int) | + 1 | + 2 | + 0 | + 0 | + 0 | + 3 |
| - | - | Spellcraft (Int) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Heal (Wis) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Listen (Wis) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Profession (Wis) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Sense Motive (Wis) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Spot (Wis) | + 2 | + 2 | + 0 | + 0 | + 0 | + 4 |
| - | U | Survival (Wis) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Bluff (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Diplomacy (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Disguise (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Gather Information (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Handle Animal (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | U | Intimidate (Cha) | + 4 | + 2 | + 0 | + 0 | + 0 | + 8 |
| - | U | Perform (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Use Magic Device (Cha) | + 0 | + 0 | + 0 | + 0 | + 0 | + 0 |
| - | - | Speak Language | + 0 |
| Skill Points | Total Skill Points Here |
-U = usable untrained
-C = class skill
Languages Known: List them here
Skill Tricks:
Skill Tricks go here
Skill Point Total: Total Here
1st 36, 2nd-7th 54, 8th-9th 20 <—Breakdown of skills generated per level, helps you keep track.
Feats:
Exotic Weapon Prof: Battering Axe
Weapon Focus: Battering Axe
Class Abilities:
Racial Abilities:
• +2 Strength, +2 Wisdom, -2 Charisma: Gray Orcs are not as strong as other Orcs but they tend to be more independant and strong willed.
• Medium: Gray Orcs are Medium creatures and have no bonuses or penalties due to their size.
• Fast Speed: Gray Orcs have a speed of 40 feet. Their gait is long and loping and they can cover great distances quickly.
• Darkvision: Gray Orcs can see in the dark up to 60 feet.
• Intimidating: Gray Orcs receive a +2 racial bonus on Intimidate skill checks due to the fearsome reputation of their kin.
• Orc Blood: Gray Orcs count as Orcs for any effect related to race.
• Weapon Familiarity: Gray Orcs are proficient with greataxes and longbows and treat any weapon with the word “orc” in its name as a martial weapon.
| Weapon | Attack Bonus | Damage | Crit | Damage Type |
| Battering Axe | +7 | 3d6+7 | x3 | S |
| Armour / Shield | Armour/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Studded leather | +3 | +5 | -1 | -15% | 30ft | 20lb |
| Slot | Item | Description |
| Head | Item name goes here | Brief item description |
| Face | Item name goes here | Brief item description |
| Neck | Item name goes here | Brief item description |
| Shoulders | Item name goes here | Brief item description |
| Torso | Studded Leather | Brief item description |
| Arms | Item name goes here | Brief item description |
| Hands | Item name goes here | Brief item description |
| Right Ring | Item name goes here | Brief item description |
| Left Ring | Item name goes here | Brief item description |
| Waist | Item name goes here | Brief item description |
| Feet | Item name goes here | Brief item description |
| Pack | Item name goes here | Brief item description |
List of Items Here:
Backpack (2 gp, 2 lbs.); Bedroll (1 sp, 5 lbs.); scrollcase (1 gp, 1/2 lb.); Flint and Steel (1 gp); beltpouch (1 gp, 1/2 lb.); 4 days trail rations (2 gp, 4 lbs.); 50' silk rope (10 gp, 5 lbs.); sack (1 sp, 1/2 lb.); sewing needle (5 sp); 2 waterskins (2 gp, 8 lbs.); whetstone (2 cp, 1 lb.).
Statistics of Items Here:
Spells per Day:
???
Spell DCs:
10+???+Spell Level=???
Spells Known:
Cantrips:
Level 1:
Knogk grew up along the Anvil Peaks in a mixed community. His father often labored along the peaks, helping clear them away for homes and farm land while his mother kept at home, where he was schooled. Knogk’s father even worked extra hours to help pay for his education, making sure he was learned and literate. As a Grey Orc, he was accepted, but not always welcomed. Taking up in a local militia gave him much more room to move. The local men-at-arms always welcomed Orc fighters and soldiers so he learned how to wield his weapon of choice and learned basic soldiering. At the age of 20, Kognk moved on however, with little to his name other than his Battering Axe and armor, he set off to find his own niche in the word.:






