| Kurwasha | |
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|
| Aliases: | None |
| Age: | 19 |
| Feathers: | White with Yellow underfeathers |
| Eyes: | Black |
| Height: | 6' |
| Weight: | 65 lbs |
| Race: | Avian Beastfolk |
| Class: | Fighter 1 |
| Alignment: | LN |
| Level: | 1 |
| Experience: | 0/1000 |
| Hit Points: | 13/13 |
| Gold: | 155g 9s |
| Current Status: | Active |
| Played by Rusted | |
| Ability | Score | Mod | Temp Score | Temp Mod |
| Strength | 18 | +3 | +0 | +0 |
| Dexterity | 20 | +5 | +0 | +0 |
| Constitution | 16 | +3 | +0 | +0 |
| Intelligence | 11 | +0 | +0 | +0 |
| Wisdom | 10 | +0 | +0 | +0 |
| Charisma | 11 | +0 | +0 | +0 |
Temp Mod Used to track Magic Item bonuses etc
| Armor Class | |
| Total | Base 10 + 5 +3 = 18 |
| Flat-Footed | 13 |
| Touch | 15 |
| Saving Throws | Base | Bonus | Total |
| Fortitude | +2 | +3 | +5 |
| Reflex | +0 | +5 | +5 |
| Will | +0 | +1 | +1 |
| BAB | Mod | Total Range/Melee |
| +1 | +5/+4 | +6/+5 |
| Initiative |
| Dex 5 = +5 |
| Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Total | |
| X | Appraise (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Balance (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Bluff (Cha) | +0 | +0 | +0 | +0 | +0 |
| 0 | Climb (Str) | 2 | +3 | +0 | +0 | +5 |
| X | Concentration (Con) | +0 | +0 | +0 | +0 | +0 |
| 0 | Craft (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Decipher Script (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Diplomacy (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Disable Device (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Disguise (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Escape Artist (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Forgery (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Gather Information (Cha) | +0 | +0 | +0 | +0 | +0 |
| 0 | Handle Animal (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Heal (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Hide (Dex) | +0 | +0 | +0 | +0 | +0 |
| 0 | Intimidate (Cha) | 2 | +2 | +0 | +0 | +4 |
| 0 | Jump (Str) | 4 | +3 | +0 | +4 | +11 |
| X | Knowledge (Stuff) (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Listen (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Move Silently (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Open Lock (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Perform (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Profession (Wis) | +0 | +0 | +0 | +0 | +0 |
| 0 | Ride (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Search (Int) | +0 | +0 | +2 | +0 | +2 |
| X | Sense Motive (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Sleight of Hand (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Speak Language (n/a) | +0 | +0 | +0 | +0 | +0 |
| X | Spellcraft (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Spot (Wis) | +0 | +0 | +2 | +0 | +2 |
| X | Survival (Wis) | +0 | +0 | +0 | +0 | +0 |
| 0 | Swim (Str) | 0 | +3 | +0 | +0 | +3 |
| X | Tumble (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Use Magic Device (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Use Rope (Dex) | +0 | +0 | +0 | +0 | +0 |
Where X is Cross Class and 0 is a Class Skill
Languages Known: List them here
Skill Tricks:
Skill Tricks go here
Skill Point Total: Total Here
1st 36, 2nd-7th 54, 8th-9th 20 <—Breakdown of skills generated per level, helps you keep track.
Feats:
Combat Expertise (+5 AC for -5 ATT)
Power Attack (+Damage, -BAB)
Class Abilities:
Simple Weapon Proficiency
Martial Weapon Proficiency
All Armor Proficiency
All Shield Proficiency
Racial Abilities:
Wing Aided Movement
Unerring Direction
Keen Eyes: +2 Spot and Search
Low-light Vision
Limited Flight:
The character a set of workable wings, which can either extend from the shoulder blades or be extensions of the arms themselves. This allows the birdfolk to glide, traveling 20 feet horizontally for every 5 feet of vertical descent. As long as a birdfolk is conscious and the wings are not hindered in any way (such as by the walls of a very narrow pit or being entangled with a net), the birdfolk can drop any distance and take only 1d6 damage, maximum. Also, those birdfolk who choose this option can fly for as many rounds in one burst as they have points of Constitution bonus (minimum 1), at a speed of 30 feet, with Average maneuverability, for up to 10 minutes each day, varying periods of gliding with periods of flight for long distances.
| Weapon | Attack Bonus | Damage | Crit | Damage Type |
| Great Sword | +5 | 2d6+4 | 19/20 x2 | S |
| Armour / Shield | Armour/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Studded Leather | +3 | +5 | -1 | - | 30ft | 20lb |
| Slot | Item | Description |
| Head | Item name goes here | Brief item description |
| Face | Item name goes here | Brief item description |
| Neck | Item name goes here | Brief item description |
| Shoulders | Item name goes here | Brief item description |
| Torso | Item name goes here | Brief item description |
| Arms | Item name goes here | Brief item description |
| Hands | Item name goes here | Brief item description |
| Right Ring | Item name goes here | Brief item description |
| Left Ring | Item name goes here | Brief item description |
| Waist | Item name goes here | Brief item description |
| Feet | Item name goes here | Brief item description |
| Pack | Item name goes here | Brief item description |
List of Items Here:
Greatsword 50gp 2d6 19-20 x2 15lbs
Studded Leather 25gp +3AC +5Dex -1Check 20lbs
Belt:
- Waterskin 1gp 4lbs
- Belt Pouch 1 gp 3lbs
- Belt Pouch 1 gp 3lbs
Belt Pouch (left):
- Piton (5) 1sp ea (1gp, 2.5 lbs)
- Hammer 5sp 2lbs
- Silk Rope (50') 10gp 5lbs
Belt Pouch (right):
- Oil (1pint) (2) 1sp 1lb ea
- Tindertwig (5) 1gp 0lb
- Random Rags
Statistics of Items Here:
55.5lbs
Spells per Day:
???
Spell DCs:
10+???+Spell Level=???
Spells Known:
Cantrips:
Level 1:
Kurwasha hails from her homeland in the plains and mountains of Cargando. Disdaining her more peaceful and fun loving family, flighting from cliff face to cliff face, Kurwasha instead desired adventure and exploration. From the local merchants and guards she learned swordwork, favoring larger and more impressive blades, using her agility and quick wits to keep her safe where a shield would. She worked as a caravan guard for a while until she had saved up enough money to travel to Avalon, a place where she heard work and adventure abounded, far away from the boredom and complacency of her homeland.
She is an Umbrella Cockatoo beastkin, with completely black eyes, white feathers covering her entire body, a wicked looking beak, and yellow feathers peaking out under her wings. She is short for her family and light on her feet, which makes her choice of greatsword even more surprising.






