Light Beam

Psychokinesis [see text]
Level: Light and Darkness 4
Display: Visual
Manifesting Time: 1 standard action
Range: 120 ft.
Area: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex half
Power Resistance: Yes
Power Points: 7

A ribbon of flashing light or coruscating
darkness flies from your hand.

Upon manifesting this power, you
choose light, shadow, or darkness. You
release a powerful line of the chosen
type that deals 5d6 points of damage to
every creature or object within the area.
The beam begins at your fingertips.

Light: A beam of this type dazzles
opponents that fail their saving throw.
Shadow: A beam of this type deals
–1 point of damage per die, but
damages ethereal creatures without
a miss chance.

Darkness: A beam of this type deals +1
point of damage per die in conditions
of shadowy illumination or darkness.
This power's subtype is the same as
the type of beam you manifest.

Augment: For every additional power
point you spend, this power deals an
additional 1d6 points of damage.