Luminous Assassin

Conjuration (Summoning)
Level: Sorcerer/wizard 3
Components: V, S, F
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: One summoned assassin
Duration: 1 round/level
Saving Throw: None
Spell Resistance: No
Source: Player's Handbook II

As described via the Luminous Assassin, Lesser spell with the following modifications:


Male human rogue 3
N Medium humanoid (human, extraplanar)
Init +6; Senses Listen +6, Spot +6
Languages Common, Dwarven, Elven

DEFENSIVE

AC 16, touch 12, flat-footed 14; Dodge, Mobility,
(+2 Dex, +3 armor, +1 Shield)

hp 16 (3 HD) Fort +3, Ref +6, Will +2

Resist: Evasion

OFFENSIVE

Spd 30 ft. (6 squares)
Melee mwk rapier +4 (1d6+1/18–20)
Ranged mwk shortbow +5 (1d6+1/×3)
BAB +2; Grp +3
Atk Options sneak attack +2d6
Combat Gear: Potion of Cure Moderate Wounds, Potion of Darkvision

STATISTIC

Abilities Str 12, Dex 15, Con 13, Int 14, Wis 10, Cha 8
Feats Dodge, Improved Initiative, Mobility
Skills Appraise +8, Balance +8, Disable Device +8, Escape Artist +8, Hide +8, Listen +6, Move Silently +8, Open Lock +8, Search +8, Spot +6, Tumble +8

POSSESSIONS

combat gear plus masterwork studded leather armor, masterwork rapier, Masterwork Buckler, Cloak of Resistance +1, Masterwork Shortbow (200gp)