Meld Into Stone

Transmutation [Earth]
Level: Clr 3, Drd 3
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 min./level

Meld into stone enables you to meld your body and possessions into a single
block of stone. The stone must be large enough to accommodate your body
in all three dimensions. When the casting is complete, you and not more than
100 pounds of nonliving gear merge with the stone. If either condition is violated,
the spell fails and is wasted.

While in the stone, you remain in contact, however tenuous, with the face of the
stone through which you melded. You remain aware of the passage of time and
can cast spells on yourself while hiding in the stone. Nothing that goes on outside
the stone can be seen, but you can still hear what happens around you. Minor
physical damage to the stone does not harm you, but its partial destruction (to the
extent that you no longer fit within it) expels you and deals you 5d6 points of
damage. The stone’s complete destruction expels you and slays you instantly unless
you make a DC 18 Fortitude save. Any time before the duration expires, you can
step out of the stone through the surface that you entered. If the spell’s duration
expires or the effect is dispelled before you voluntarily exit the stone, you are violently
expelled and take 5d6 points of damage.

The following spells harm you if cast upon the stone that you are occupying:
Stone to flesh expels you and deals you 5d6 points of damage.
Stone shape deals you 3d6 points of damage but does not expel you.
Transmute rock to mud expels you and then slays you instantly unless you make a DC
18 Fortitude save, in which case you are merely expelled.
Finally, passwall expels you without damage.