Evocation [Electricity]
Level: Sorcerer/wizard 5
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: 3 motes of electricity
Duration: Instantaneous or up to
3 rounds; see text
Saving Throw: None
Spell Resistance: Yes

Sparks fl it among your fi ngers as you call
electricity from the surrounding air.

This spell conjures three glowing motes
of electricity. You direct any number of
the motes to fl y off and strike targets
within the spell’s range. Multiple motes
can be fi red at the same target, or each
can be sent against a separate target.
You must succeed on a ranged touch
attack with a mote to strike a target.
Any creature struck by a mote takes 1d6
points of electricity damage per two
caster levels (maximum 10d6).

If you do not immediately fi re all
the motes created by the spell, you can
choose to fi re as many of the remaining
ones as you wish as a standard action
during the next round. If a round
passes in which you do not fi re one
of your motes, the spell ends and all
remaining motes vanish.

Material Component: A small piece of