| Mythiv Rallistance | |
| [[No image yet]] | |
| Aliases: | Mythiv |
| Age: | 22 |
| Hair: | Blond |
| Eyes: | Blue |
| Height: | 5'5" |
| Weight: | 113 |
| Race: | Human |
| Class: | Warlock 7 Battle Sorcerer 1 Abjurant Champion 1 |
| Alignment: | Chaotic Neutral |
| Level: | 9 |
| Experience: | 36,047 |
| Hit Points: | 78/78 |
| Money: | Plat=0 : Gold=12,540 : Silv=15 : Copp=38 |
| Current Status: | Active |
| Played by TiberiumKnight | |
- Description
- Abilities & Skills
- Feats & Class Abilities
- Equipment
- Spells
- Background
- Questionnair
- Quests
Gallery
A decent height for a human, his hair was blond, relatively long, a few strands of pearly white hair could be seen as well. A simple throwback to the ancient pact and bonding made with a fae. His hair had two small braids in the front, keeping the hair out of his eyes, a few little bones and slivers of metal kept the hair in those braids, while being a little eerie. The rest of his hair was pulled back, a strip of leather with a small clasp kept it pulled back in a pony tail. His eyes were a striking crystal blue, tiny rays of silver ran through the iris towards the pupil of both eyes, only viewable at close proximity. His face held the scars of a hard life in the slums, living by the skin of his teeth, or the tip of a dagger. a Dim view of life put a usually grim visage on his face, but on a rare occasion, he does smile. He has a slight build, probably more like an elf with his 5' 5" height, but less than 120 pounds in weight. He is by no means Scrawny, but he is not of a barbarian's physique, let alone that of a Farmer's body type.
| Ability | Score | Mod | Temp Score | Temp Mod |
| Strength | 10 | +0 | +0 | +0 |
| Dexterity | 20 | +5 | +0 | +0 |
| Constitution | 14 | +2 | +0 | +0 |
| Intelligence | 14 | +2 | +0 | +0 |
| Wisdom | 10 | +0 | +0 | +0 |
| Charisma | 20 | +5 | +0 | +0 |
Temp Mod Used to track Magic Item bonuses etc
| Armor Class | |
| Total | Base 10 + 5 Dex + 5 Mithril Traveler's Plate = 20 |
| Flat-Footed | 15 |
| Touch | 15 |
| Saving Throws | Base | Bonus | Total |
| Fortitude | +2 | +2 | +4 |
| Reflex | +2 | +5 | +7 |
| Will | +9 | +0 | +9 |
| BAB | Mod | Total Range/Melee |
| +6 | +5 Dex/+0 Str | +11/+6 |
| Initiative |
| Dex = +5 |
| Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Total | |
| C | Appraise (Int) | +1 | +2 | +0 | +0 | +3 |
| X | Balance (Dex) | +0 | +0 | +0 | +0 | +0 |
| C | Bluff (Cha) | +2 | +5 | +0 | +0 | +7 |
| C | Climb (Str) | +0 | +0 | +0 | +0 | +0 |
| C | Concentration (Con) | +12 | +2 | +0 | +0 | +14 |
| C | Craft (Int) | +2 | +2 | +0 | +0 | +4 |
| X | Decipher Script (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Diplomacy (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Disable Device (Int) | +0 | +0 | +0 | +0 | +0 |
| C | Disguise (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Escape Artist (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Forgery (Int) | +0 | +0 | +0 | +0 | +0 |
| X | Gather Information (Cha) | +0 | +0 | +0 | +0 | +0 |
| C | Handle Animal (Cha) | +0 | +0 | +0 | +0 | +0 |
| X | Heal (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Hide (Dex) | +1 | +5 | +0 | +5 | +11 |
| C | Intimidate (Cha) | +1 | +5 | +0 | +0 | +6 |
| C | Jump (Str) | +0 | +0 | +0 | +0 | +0 |
| C | Knowledge (Arcana) (Int) | +3 | +2 | +0 | +0 | +5 |
| X | Listen (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Move Silently (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Open Lock (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Perform:Massage (Cha) | +1 | +5 | +0 | +0 | +6 |
| C | Profession:Consort (Wis) | +1 | +0 | +0 | +0 | +1 |
| C | Ride (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Search (Int) | +1 | +2 | +0 | +0 | +3 |
| C | Sense Motive (Wis) | +3 | +0 | +0 | +0 | +3 |
| X | Sleight of Hand (Dex) | +0 | +0 | +0 | +0 | +0 |
| X | Speak Language (n/a) | +0 | +0 | +0 | +0 | +0 |
| C | Spellcraft (Int) | +6 | +2 | +0 | +0 | +8 |
| X | Spot (Wis) | +0 | +0 | +0 | +0 | +0 |
| X | Survival (Wis) | +0 | +0 | +0 | +0 | +0 |
| C | Swim (Str) | +0 | +0 | +0 | +0 | +0 |
| X | Tumble (Dex) | +5 | +5 | +0 | +0 | +10 |
| C | Use Magic Device (Cha) | +11 | +5 | +0 | +0 | +16 |
| X | Use Rope (Dex) | +1 | +5 | +0 | +0 | +6 |
Where C is Class and X is a Cross Class Skill
Languages Known: Common (Racial), Literacy, Undercommon, Sylven (purchased)
Skill Tricks:
Skill Tricks go here
Skill Point Total: 60
1st = 20, 2nd-9th = 5 each <—Breakdown of skills generated per level, helps you keep track.
Feats:Practiced Spell Caster, Dodge, Combat Casting, Mobility, Point Blank Shot
Class Abilities:Eldritch Blast 4d6, Hideous Blow (Least), Devil's Sight (Least), Darkness (Least) Fell Flight(Lesser), Detect Magic, DR 2/Cold Iron, Deceive Item, Eschew Materials, Bloodline Power (Arcane Bond), Can cast Invocations and Battle Sorcerer Spells in Light armor without Spell Failure, Abjurant Armor, Extended Abjuration, +1 level of existing arcane spellcasting class (into Battle Sorc)
Proficiencies:
At 1st level, a battle sorcerer gains proficiency with any light or one-handed martial weapon of the character's choice (Cinqueda Sword). She also gains proficiency with light armor.
Warlocks are proficient with all simple weapons. They are proficient with light armor but not with shields.
Because the somatic components required for warlock invocations are relatively simple, a warlock can use any of his invocations while wearing light armor without incurring the normal arcane spell failure chance. However, like arcane spellcasters, a warlock wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure (all invocations, including eldritch blast, have a somatic component).
A multiclass warlock still incurs the normal arcane spell failure chance for arcane spells received from levels in other classes.
Racial Abilities:1 extra Feat at first lvl, 4 extra skills points for 1st lvl, 1 extra Point per lvl after that. +2 to 1 Stat.
| Weapon | Attack Bonus | Damage | Crit | Damage Type | Add-ons |
| Eld Blast | +10 | 4d6 | 20 x2 | - | - |
| Fighting Claw | +5 | 1d6 | 20 x3 | Piercing | - |
| Cinqueda Sword | +6 | 2d4 | 19 x2 | S or P | MW |
| Defense Item | Defense Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Mithril Traveler's Plate | +5 Armor | +6 | -2 | 17% | 30ft | 12.5lb |
| Defense Item | Defense Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Defense Item | Defense Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Defense Item | Defense Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
| Slot | Item | Description |
| Head | Hat of Anonymity | +5 Hide checks, Constant Non-detection. |
| Face | None | None |
| Neck | Chausible of Fell Power | +1d6 damage for Eldritch Blast, and any Chaos based Spells. |
| Shoulders | None | None |
| Torso | None | None |
| Arms | None | None |
| Hands | Gloves of Eldritch Admixture | 3 charges, +2d6 = 1 charge, +3d6 = 2 charges, +4d6 = 3 charges. Adds Fire, Cold or Acid to the Next Eld Blast. |
| Right Ring | Ring of Thunder Claps | Swift action, 3/day 1d8+5 Elec With Touch. 1/day on successful Touch, Do Shout as the spell. |
| Left Ring | None | None |
| Waist | Healing Belt | 3 charges, 2d8 for 1 charge, 3d8 for 2 charges, 4d8 for 3 charges. Standard Action to use. |
| Feet | Dimension Step Boots | +2 jump checks, 5 charges, 1 charge = 20' TP, 3 charges = 40' TP, 5 charges = 60' TP, Standard action to TP |
| Pack | Bag of Holding Type 1 | 250 max weight, 30 cubic foot, 15lb weight |
Baisc Items Here: Basic Adventurer's pack (19gp, 7sp, 2cp), Clothing = Leather Belt (2sp), Plain Buckle (2sp), Cotton Pants (1sp), High Boots (5sp), Half cape (10sp), Leather Gloves (5sp), Broad Brimmed Hat (8gp), Cotton Shirt (1sp)
Combat Items Here: Fighting Claw (5gp), Leather Armor-not worn (10gp), Dastana Not Worn (25gp), Cowards Shield-not worn(25gp), Stiletto Sheild (30gp), Chain Shirt Not worn. Mithril Traveler's Plate (7500gp)
| Spell Level | Spells per Day | Spells Known | Save DCs |
| 0-LvL | 5+0 | 3 | 15 |
| 1st LvL | 3+2 | 1 | 16 |
Spells Known
0-LvL : Mage Hand, Message, Prestidigitation, Caltrops
1st LvL : Shield
Character History: The Fae blood that was supposed to run through the man's veins was diluted heavily over the generations. The Warlock's abilities were supposed to show up in an earlier generation, as per the pact made with the Fae his ancestor made. Sadly none of the magic came through when his family needed it, no great powers, no beautiful protector. Instead the Rallistance family line took a heavy hit, and fell into destitute worthlessness for generations. Mythiv being one of the only living family members, a streak of bad luck assaulted the family for those generations. Only a few years ago did his inborn, pact bound magic flare to life. Now, living with this bit of magic, and the whits he learned from living in such a harsh, unforgiving environment should turn his luck around, and finally bring a bit of fortune to his family, and himself.
A: Appearance
1) Describe yourself as someone meeting you for the first time would see you. (Race?, Gender?, Age?, Size? Coloration? Attractiveness?, Dress? Do you try to emphasize or hide any of these features?)
Mythiv Rallistance is Human, for the most part. His hair is a near platinum blond save for a few little streaks of pearly white. His hair is long to about mid to lower back on him, the front of his hair is kept in two perpetual braids that keep the hair out of his face. Several small bone or metal slivers keep the braids from unraveling. The back of his hair is kept in a pony tail by a simple leather strip with a small clasp of plain Iron. His eyes are normally a startling Crystal blue, but when his mood becomes happy and care free, tiny slivers of silver appear in his eyes, always pointing to his pupils. His skin is relatively light in tone, he tends to try and keep out of sunlight for too long, burning easily and tanning practically doesn’t happen for him. His build is light, not scrawny like a book laiden wizard, but more like an active Sorcerer, or Bard. He stands at 5’ 5”, and is about 113 pounds in weight, definetly not heavy. His face holds very sleek features, at times almost looking a little feminine, but when he focuses on something, the way his eye brows narrow, and the straight on gaze often looks like that a predatory creature might give. He does have a goatee, simple, small, kept well groomed, no decorations. He dresses well, but not well enough to stand out overtly. He does not like to be thought of as pompous or regal. He prefers to be looked on as a man who has accomplished something, but not everything. He is often found wearing simple brown or black cotton pants, knee high brown leather boots. A shirt of black or blue cotton is most often on his chest, a wide brimmed brown hat, and often times a half cape of black or blue, and a simple brown leather belt.
2) What other details would someone notice on a closer look? (Distinguishing marks, birthmarks, scars, etc?)
His body holds no severely distinguishing marks, a few scars here and there from a hard life, but nothing significant.
3) Do you have a distinctive way of speaking or any other mannerisms or memorable behavior?
Mythiv tries to speak eloquently, using quite a bit of tact. He also, often at the same time, speaks in a manner to suggest innuendos, he is a highly sexual male, and makes it obvious without being overtly vulgar. He often times gets slaps in the face, but rarely lets it get to him.
B: Birth and Family
1) Where and when were you born? (Also good to include: Do you know your exact birthdate? Did anything unusual (storms, accidents, deaths, etc?) happen about the same time, with which some people might still associate your birthdate?)
He knows little about his own past, other than the fact his mother died in child birth. His father stuck around long enough to teach him how to use a dagger, and to be unforgiving. His family was tricked by a Fae long ago, supposed to be granted power generations ago, to save the family, bring fortune and a name. None of it came through, until him, and even then, only after his father left, not to be seen again. His past is simple to him, to his knowledge he is the last of his family line.
2) Who are your parents? (Names, Occupations, Social class, Were they married?, Are they still alive? are all good things to include)
His mother was a simple survivor, living in the Slums, doing what she could, disreputable or not to keep on living, no matter how dull or hopeless. His father was a brutal survivor, a Rogue who lived by the tip of a dagger, until he took a liking to the helpless woman. It wasn’t long after that, a child was to come from a man getting a comfortable place to sleep nightly, and a woman getting protection and some sort of living she was unable to take herself.
3) Do you have any siblings? (If so, it would be good to describe them as you did your parents above.)
To Mythiv’s knowledge, he has no siblings.
4) Do you know any members of your extended family? (grandparents, aunts, uncles, cousins? Also would be good to describe them as above)
Mythiv’s father generally spoke ill of the family, and focused on the Woes that lead to the Rallistance’s family’s demise and current situation.
5) How did you get along with your family?
Mythiv’s relationship with his father was heavily strained. He gained little from his father, other than a little skill with a knife, and a sadness about his own family. Only after his father seemingly vanished did Mythiv begin thinking for himself.
C: Education and Work
1) Did you serve an apprenticeship in order to learn your current profession/class? For how long?
Mythiv never learned his Warlock abilities, much like a Sorcerer they grew as he grew.
2) If you were not an apprentice, how did you learn your trade/skills/ect? Formal schooling? Informal Teachers? Self-Taught?
Between ages 13 to 15 he learned to control his eldritch capabilities and use them in his life. He welcomed the power, and the fact it helped to keep people at arms length.
3) Who was your master or teacher? (Race? Gender? Appearance? Personality?) Is he/she still alive? How were you treated? Are/Were you on good terms with your master?
He had no Master or Teacher.
4) Did your teacher have any other apprentices or students? Who were they? Did you get along?
N/A
5) Due to the rarity of literacy in this setting, how important are books, writings, letters, ect. to your character? Regardless as to whether or not he/she can read?
Mythiv knows the importants of reading and writing, he knows knowledge is in books and tomes.
6) Do you have a job other than "adventurer"? Who do you work for? How much of your time does this require?
Mythiv never learned a trade or craft, but he is growing to know the usefulness of learning one, and using it.
D: Friends
1) Who were your friends as a child? As an adolescent? As an adult?
He was always at odds with people, never exactly social, always something ‘different’ about him. The underlying eldritch capabilities is what people kept picking up on, he stayed away from others. Even as an Adult he puts on a false front for many people he encounters, and often times is either evasive, or straight forward. Either way he often throws people off balance with knowledge about him.
2) How many of these people are still alive? How many are you still friends with?
He never gained long term friends.
3) Who is/was your best friend? What is the most memorable thing that the two of you ever did together?
N/A
4) What do you look for in a friend?
Mythiv’s most important aspect in a potential friend is somebody that can understand him, and accept him for what he is. He himself holds no bars against races, he will befriend most anybody that shows they can be trusted, and are not afraid of him, or his abilities.
5) Have you ever been in love? Was it reciprocated? Do you have (or have you had) a boy-/girlfriend, a lover, or a spouse? More than one? Are you looking for one? What do you look for in a romantic partner?
Mythiv is a highly sexual person, in a way that lets him judge people. He is observant of those he is around. He used to have lots of one night stands, and never a girlfriend or spouse. He does keep his eyes open for a woman that knows what she wants, and can give affection to him as much as he can give to her.
E: Attitudes and Beliefs
1) What are your beliefs about religion and the afterlife? Do you follow any particular god or gods? What appeals to you most about this religion? Least?
Mythiv currently worships no gods, he does not believe them to be gods at all. He believes them to simply be very powerful individuals that have exceedingly strong influences and that the term ‘god’ or ‘deity’ is simply a term for a creature that gains power through the true following of another creature.
2) Where do spirits of nature, the elements and the dead fit into these beliefs?
Mythiv Respects spirits of nature and the elements. The Spirits of the Dead however, he more believes have failed in life, and depending on what they were doing in life depends on his views of them. Either they should be ignored, and allowed to stay in there spirit state, or one should attempt to bring them back to life, or even there soul should be utilized, and used for something greater.
3) What gods, religions, or priesthoods will you have nothing to do with?
He refuses to openly worship any god. He will not speak on anybody being foolish for worshiping, but he will never worship one.
4) What is your moral code? Under what conditions will you kill? Steal? Lie? Do you have a personal code of behavior about violence? Magic? Sex? Dealing with Evil Beings?
He has a very odd code of conduct. One should never be shy about themselves. He also does not enjoy harming women. He is not overtly Evil, and does not radiate evil when viewed by aura sensing magic, but he did grow up with a rough life, and does not blink twice at taking a life that threatens his. When it comes to Magic, he loves magic, He is somewhat fascinated with Divine Magic, but he loves Arcane magic, and his own Eldritch Magic. As far as Sex, he is often light hearted about it, but cautious about it as well. He is odd in his views of Evil, Very Open minded about it, but blunt, destructive forms of evil hat seems to have no sense to it, he does not like.
5) How committed are you to seeing through something (a task, quest, bargain, etc) that you have started?
Mythiv is often very focused in keeping to something he starts, yet at the same time, he has a tendency to get distracted, or focused on something else unless the task at hand is the only thing in front of him.
6) How important are the following to you?: Power, Wealth, Fame, Honor, Family, Friends, Love, Knowledge, Religion, Your job? To what lengths would you go to acquire or preserve these things?
Power and Wealth are things he desires with a ferver he does not express. Fame is something he could care less about. Honor on the other hand is more of a sense of being for him, to have it is to have it. His family, friends, and potential love is all very unknown to him, save for his family, which he cares very little for other than regaining there name. Knowledge is something that is very important to him, and gaining knowledge is something he can persue with a wanton that few can match. He holds no religion and does not have a job.
7) How often do you remember your dreams? How much attention do you pay to them? Do they inspire you? Guide you? Inspire You? Warn you? Frighten You?
Like all humans, He dreams, but many of his dreams are horribly confusing to him, more often than not he ignores them. He has had all variety of dreams, from dreams seeming to last years on end, as if living a whole different life, to dreams where it is a mere five seconds of being killed. Yet the sleep is almost always the same length.
8) What is your attitude towards magic? People who use it? Fearsome monsters? The unknown in general?
Mythiv sadly is a very curious creature, often times, against his better judgment. He loves magic, and its varied uses, People who use it he is cautious of, because he knows the power of magic. Fearsome creatures that utilize magic are a severe threat to him, and to be either avoided, bargained with, or destroyed if possible. As far as the general unknown, he is very much not of it.
F: Edges and Flaws
1) What are you especially good at? What sets you apart from the rest of the world? A skill? An unusual knack? A certain flair of style or wit?
So far he has no particular thing he is especially good at, no personable skills that are particularly useful. He does know his magic will grow strong, and make him strong. He has a natural style of making himself look like he has money, but is modest about it. He does not like to make himself stand out, not too much at least.
2) What flaws do you have? Bad habits? Obsessions? Terrible (or embarrassing) secrets?
He has a habit of being rather forward with his teasing and poking fun at people. It can sometimes push buttons, but on other occasions it eases the mood. He is absolutely Obsessed with becoming Immortal, to bring his Aging to a halt, an effectively live forever. He does not care for secrets, and holds none.
3) Do you have any enemies? How much trouble do those conflicts cause you?
As far as he knows, he has no true enemies.
G: Likes and Dislikes
1) What do you love? (People? Places? Creatures? Kinds of Food? Activities? Subjects?)
Mythiv loves very little, no people, no places, no creatures, he does however tend to drift to sweet foods and drinks. He also loves to play with magic, and of course, sex. Knowledge is the other thing he loves, collecting and learning things.
2) What do you hate? How do you typically react to these hated things?
He heavily dislikes most religious fanatics or Zealots, often times simply avoiding them. If bluntly confronted, he often warns them once that he does not want to hear it and does not care for it. He can become very violent against religious people who do not back off.
3) What do you fear? What is your worst nightmare?
Mythiv genuinely fears a sense of helplessness, being unable to defend one’s self, or unable to harm something if need be. He will respond with either severe violence to clear the area, or take the quickest, least visable path out of the area to get away from the source of helplessness. Ironically when dealing with somebody he trusts, this fight for flight seems to vanish. Of course, he trusts nobody, for the time being. He also heavily dislikes confusing situations, he will often times step back, out of the situation to either look at it, or dismiss it completely and remove himself from the situation, often times at the expense of other people.
H: Miscellaneous
1) Describe your first encounter with a nonhuman monster. (Not counting player races, animals, etc that you grew up with, but feel free to mention them too)
When Mythiv first encountered a Monster of sorts, was a Rust Monster in the Sewers, lucky enough, he didn’t have any metal on him, save for a few slivers in his braids, and a few coins on him at the time. Which he simply tossed to the creature, and continued on his way. It was Harmless to him, he did not need to kill it like some other people might have, just to protect there belongings.
2) If you are a spellcaster, describe your first experience with using magic. What were the circumstances? Were you expecting it?
Mythiv did not know his blood held Eldritch magic. When he was assaulted in an Alley way, stabbed once in the arm. His other hand lashed out seemingly naturally, with a burst of violet energy, his press of his hand to the attacker’s face scorched his face heavily, and then stepping back, he let loose a second blast, with more of an emotional flare and a pointing of fingers to finish off the attacker. For a long time he had no idea what had happened, until he began researching.
3) If you have an animal companion or familiar, describe how you acquired it. Describe this ally's personality, and its attitude towards you. (Loyal unto death, mischievous, lazy, etc)
Mythiv has no animal companion or familiar.
4) If you have any unusual possessions, describe how you acquired them. Is their value practical, monetary, sentimental or some combination of these?
Mythiv has no items of real sentimental value, save for maybe his Coward’s shield. It was something that he keeps as a memory piece, from when he had to sleep in alley ways, and live by the tip of a blade, and his eldritch magic.
5) Please describe your characters general background, this may be any length you wish, but at least one paragraph. You may use any or all of the information above, or new information not covered. (Encouraged)
He was born to a Thief, Mugger, Murderer of a father, and a whore of a mother. His mother died in child birth, and his father was otherwise, useless as a decent man. The Fae blood that was supposed to run through the man's veins was diluted heavily over the generations. Hardly visable in Mythiv’s body, other than the slight streaks of pearl white hair, and little slivers of silver in his eyes that seem to come and go. The Warlock's abilities were supposed to show up in an earlier generation, as per the pact made with the Fae his ancestor made. A pact made out of desperation, Pact and bonding. Sadly none of the magic came through when his family needed it, no great powers, no beautiful protector. The powers to be granted were withheld, instead the Rallistance family line took a heavy hit, and fell into destitute worthlessness for generations. Land was lost, there name pressed into the dirt, and one by one the family died. Mythiv being one of the only living family members, a streak of bad luck assaulted the family for those generations. That power was granted far too late. Only a few years ago did his inborn, pact bound magic flare to life. His father’s location, totally unknown, having left his son to survive on his own at about twelve. Now, living with this bit of magic, and the wits he learned from living in such a harsh, unforgiving environment should turn his luck around, and finally bring a bit of fortune to his family, and himself.
| Quest | Running DM | Exp Gained | Treasure |
| Within The Well | Gideon Kalve Jarvis | 600 | 825gp + chain shirt |
| There S Something Out There | Gideon Kalve Jarvis | 325 | 450gp + 2 Potions of Cure Light Wounds |
| In Pursuit of the Prince | Abbassia | 550 | 235gp 9sp 30cp + 1 Potion of Cure Light Wounds |
| Little Girl Lost in Undeath | Darkmask | 1700 | 2300gp + 1 potion of False Life |
| The Infestation Grows | Seren | 1687 | 1 magic item worth up to 2500gp |
| Did Someone Call for a WAAAGGHHH | Nerylos | 900 | 1 Magic item worth up to 1200gp |
| The Blood of Innocents, Part One | MalcolmWrynn | 2000 | 2900gp |
| A New Breed of Evil | DarkMask | 1250 | 1 Item worth up to current Level Limitation (5000gp) and 1900 gp treasure |
| Koganusân: A Giant Spider and a Forgotten Beast | VideoSpirit | 625 | 900gp and 1000gp worth of items. |
| Ghost War Fortifying the City | Videospirit | 848 | 1567gp and Chausible of Fell Power |
| Stone Cold Beast | Darkmask | 1890 | 3610gp |
| Ghost War Spy Mission | Videospirit | 4000 | 6761 gold and rubies, up to 2000 of which may be spent on half cost magic items(Spend 2000 gold to improve or buy a new magic item, get 2000 off, one time only) |
| Ghost War Avalon Strikes Back | Videospirit | 1040 | 800 + Bag of holding type 1 |





