Prehensile Tail [Racial]

The character’s tail is strong and skilled enough, through extensive training or natural talent, to lift and carry small objects, to perform some fine manipulations, to be used as an anchor while balancing, and even to wield a light weapon.

Prerequisites: Must have a long, reasonably dexterous tail (i.e. that of a cat or rat or lizard, but not that of a horse or rabbit).

Benefit: Thanks to the prehensile tail, small objects may be carried and manipulated as though the tail had half the Strength score (not strength bonus) of the character, with fine manipulations, such as lockpicking or tying knots, possible at a -2 penalty. Having a prehensile tail also adds +2 bonus on all Acrobatics checks.

Anyone with this feat can also use a Small or smaller weapon in the prehensile tail, allowing a secondary attack at –5 to the Base Attack Bonus, dealing damage with half the character's Strength bonus.

The Multiweapon Fighting feat may be taken by a character with a prehensile tail.