Primal Form

Level: Druid 3, sorcerer/wizard 3
Components: V, S, DF
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 minute/level (D)

By calling on the ancient and timeless magical
energies of the elements, you complete
the spell. Immediately your form begins to
change, taking on aspects of the element you
envisioned while casting the spell.

When you cast this spell, choose an
element (air, earth, fire, or water).
You assume the physical appearance
and many of the qualities and abilities
of a Medium elemental of the
chosen element (MM 96–100). Primal
form also grants you the elemental
subtype appropriate to the chosen

You gain a +4 bonus on saving throws
against mind-affecting spells and abilities.
There is a 25% chance that critical
hits and sneak attacks scored on you are
negated, as if you were wearing armor
with the light fortifi cation special ability
(DMG 219). You cannot cast spells,
and you lose any spell-like, supernatural,
and extraordinary abilities of your
own form. You gain additional abilities
depending on the element you chose
when you cast the spell:

Air: Fly speed 20 feet (perfect).
Earth: Damage reduction 5/—.
Fire: 1d4 fi re damage, resistance to
fi re 10, burn (MM 98).
Water: Swim 90 feet, drench (MM

Your equipment melds into your new
form and becomes nonfunctional.