Prismatic Ray

Level: Sorcerer/wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: Ray
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: Yes
You feel within you, as the spell nears
completion, various energies locked in a
battle within your body. As nausea threatens
to overcome you, you croak out the fi nal
syllables of arcane power and point your
hand. A single beam of brilliantly colored
light then shoots from your outstretched
You must succeed on a ranged touch
attack with the ray to strike a target.
On a successful attack, a creature with
6 Hit Dice or fewer is blinded for 2d4
rounds by the prismatic ray in addition
to suffering a randomly determined

1d8 Color of Beam Effect
1 Red 20 points fi re damage(Reflex half)
2 Orange 40 points acid damage (Reflex half)
3 Yellow 80 points electricity damage (Reflex half)
4 Green Poison (Kills; Fortitude partial, take 1d6 Con damage instead)
5 Blue Turned to stone (Fortitude negates)
6 Indigo Insane, as insanity spell (Will negates)
7 Violet Sent to another plane (Will negates)
8 Two effects; roll twice more, ignoring any “8” results