Psychic Rogue Powers
1st Level Psychic Rogue Powers
- Astral Traveler: Enable yourself or another to join an astral caravan-enabled trip.
- Attraction: Subject has an attraction you specify.
- Bolt: You create a few enhanced short-lived bolts, arrows, or bullets.
- Burst: Gain +10 ft. to speed this round.
- Catfall: Instantly save yourself from a fall.
- Compression: You grow smaller.
- Conceal Thoughts: You conceal your motives.
- Control Light: Adjust ambient light levels.
- Create Sound: Create the sound you desire.
- Déja-Vu: Your target repeats his last action.
- Delay Poison, Psionic: Stops poison from harming subject for 1 hour/level.
- Detect Psionics: You detect the presence of psionics.
- Detect Secret Doors, Psionic: Reveals hidden doors within 60 ft.
- Detect Snares and Pits, Psionic: Reveals natural or primitive traps.
- Dimensional Pocket: Transfer object to hidden dimension for safekeeping.
- Disable: Subjects incorrectly believe they are disabled.
- Distract: Target has –4 penalty on Listen, Search, Sense Motive, and Spot checks.
- Elfsight: Gain low-light vision, +2 bonus on Search and Spot checks, and notice secret doors.
- Empathy: You know the subject's surface emotions.
- Empty Mind: You gain +2 on Will saves until your next action.
- Entangling Ectoplasm: You entangle a foe in sticky goo.
- Far Hand: Move small objects from a limited distance.
- Float: You buoy yourself in water or other liquid.
- Force Screen: Invisible disc provides +4 shield bonus to AC.
- Know Direction and Location: You discover where you are and what direction you face.
- My Light: Your eyes emit 20-ft. cone of light.
- Precognition, Defensive: Gain +1 insight bonus to AC and saving throws.
- Precognition, Offensive: Gain +1 insight bonus on your attack rolls.
- Prescience, Offensive: Gain +2 insight bonus on your damage rolls.
- Sense Link: You sense what the subject senses (single sense).
- Skate: Subject slides skillfully along the ground.
- Vigor: Gain 5 temporary hit points.
2nd Level Psychic Rogue Powers
- Animal Affinity: Gain +4 enhancement to one ability.
- Aversion: Subject has aversion you specify.
- Body Equilibrium: You can walk on nonsolid surfaces.
- Chameleon: Gain +10 enhancement bonus on Hide checks.
- Cloud Mind: You erase knowledge of your presence from target's mind.
- Concealing Amorpha: Quasi-real membrane grants you concealment.
- Control Object: Telekinetically animate a small object.
- Control Sound: Create very specific sounds.
- Darkvision, Psionic: See 60 ft. in total darkness.
- Detect Hostile Intent: You can detect hostile creatures within 30 ft. of you.
- Feat Leech: Borrow another's psionic or metapsionic feats.
- Find Traps, Psionic: Gain bonus to search checks.
- Knock, Psionic: Opens locked or psionically sealed door.
- Levitate, Psionic: You move up and down, forward and back via mental support.
- Object Reading: Learn details about an object's previous owner.
- Read Thoughts: Detect surface thoughts of creatures in range.
- Sustenance: Go without food and water for one day.
- Thought Shield: Gain PR 13 against mind-affecting powers.
- Tongues, Psionic: You can communicate with intelligent creatures.
- Wall Walker: Grants ability to walk on walls and ceilings.
3rd Level Psychic Rogue Powers
- Body Adjustment: You heal 1d12 points of damage.
- Body Purification: You restore 2 points of ability damage.
- Concealing Amorpha, Greater: Quasi-real membrane grants you total concealment.
- Control Air: You have control over wind speed and direction.
- Dimension Slide: Teleports you very short distance.
- Escape Detection: You become difficult to detect with clairsentience powers.
- Hustle: Instantly gain a move action.
- Keen Edge, Psionic: Doubles normal weapon's threat range.
- Mental Barrier: Gain +4 deflection bonus on AC until your next action.
- Microkinesis: Telekinetically open locks.
- Telekinetic Force: Move an object with the sustained force of your mind.
- Ubiquitous Vision: You have all-around vision.
4th Level Psychic Rogue Powers
- Correspond: Hold mental conversation with another creature at any distance.
- Dimension Door, Psionic: Teleports you short distance.
- Freedom of Movement, Psionic: You cannot be held or otherwise rendered immobile.
- Steadfast Perception: Gain immunity to illusory effects, +6 bonus on Spot and Search checks.
- Telekinetic Maneuver: Telekinetically bull rush, disarm, grapple, or trip your target.
- Wall of Ectoplasm: You create a protective barrier.
5th Level Psychic Rogue Powers
- Adapt Body: Your body automatically adapts to hostile environments.
- Feather Weight: Become light as a feather, gaining bonuses to Climb and Move Silently.
- Power Resistance: Grant PR equal to 12 + level.
- Remote Viewing: See, hear, and potentially interact with subjects at a distance.
- Retrieve: Teleport to your hand an item you can see.
- True Seeing, Psionic: See all things as they really are.
page revision: 12, last edited: 22 Mar 2012 17:18





