Ray Of Sickness

RAY OF SICKNESS
Necromancy
Level: Sorcerer/wizard 2
Components: V, S
Ca sting Time: 1 standard
action
Ra nge: Close (25 ft. + 5 ft./
2 levels)
Effect: Ray
Duration: 1 round/level
Saving Throw: None
Spell Resistance: Yes

Holding your outstretched hand palm
down, you fi re a sickly green ray. Your hand
feels cold and clammy for a few seconds after
the ray fl ies forth.

You must succeed on a ranged touch
attack with the ray to strike a target.
If your ranged touch attack hits, the
subject becomes sickened.