This table is intended largely for use with the Reincarnate spell. It can, however, also be used when deciding what form the gods place a mortal in after that mortal is judged and allowed to return to the mortal realm. In this case, the mortal simply becomes a standard member of the given species, born in the typical fashion, and is treated as a new creature for all intents and purposes. A creature's reincarnated state might come up as a matter of plot, but otherwise does not affect gameplay.
See each individual race for changes to physical statistics. Mental statistics are never changed.
If a given reincarnation has a level adjustment listed, the character loses sufficient levels to remain at the same equivalent character level as they were before being reincarnated.
General Reincarnation Table
| d% | Incarnation |
| 1-75 | Player Character Race |
| 76-89 | Other Humanoid |
| 90-100 | Monstrous Humanoid or Giant |
| 100 | Other |
Player Character Race Table
| d% | Incarnation |
| 1-15 | Beastfolk |
| 16-20 | Changeling |
| 21-35 | Dwarf |
| 36-50 | Elf |
| 51-60 | Gnome |
| 61-65 | Half-Elf |
| 66-70 | Half-Orc |
| 71-85 | Halfling |
| 86-100 | Human |
Beastfolk
| d% | Incarnation |
| 1-10 | Aquatic |
| 11-20 | Avian |
| 21-30 | Canid, Large |
| 31-40 | Canid, Small |
| 41-50 | Canivore or Omnivore, Large |
| 51-60 | Carnivore or Omnivore, Small |
| 61-70 | Feline, Large |
| 71-80 | Feline, Small |
| 81-90 | Ungulate, Large |
| 91-100 | Ungulate, Small |
Other Humanoid
| d% | Incarnation |
| 1-10 | Bugbear |
| 11-20 | Gnoll |
| 21-30 | Goblin |
| 31-35 | Half-Celestial |
| 36-40 | Half-Dragon |
| 41-45 | Half-Fey |
| 46-50 | Half-Fiend |
| 51-60 | Kobold |
| 61-70 | Lizardfolk |
| 71-80 | Orc |
| 81-90 | Troglodyte |
| 91-99 | Warforged |
| 100 | Other |
"Other" indicates any humanoid race not listed on the above table. If a "Half-" template is indicated, use the original creature as the base race.
Monstrous Humanoid or Giant
| d% | Incarnation |
| 1-5 | Centaur |
| 6-10 | Gargoyle |
| 11-15 | Giant, Cloud |
| 16-20 | Giant, Fire |
| 21-25 | Giant, Frost |
| 26-30 | Giant, Hill |
| 31-35 | Giant, Stone |
| 36-40 | Giant, Other |
| 41-45 | Hag, Annis |
| 46-50 | Hag, Green |
| 51-55 | Hag, Sea |
| 56-60 | Harpy |
| 61-65 | Lamia |
| 66-70 | Medusa |
| 71-75 | Minotaur |
| 76-80 | Morlock |
| 81-85 | Ogre |
| 86-90 | Sahuagin |
| 91-95 | Troll |
| 96-100 | Other |
"Other" indicates any monstrous humanoid or giant race not listed on the above table.
Other
| d% | Incarnation |
| 1-5 | Aberration |
| 6-55 | Animal |
| 56-70 | Beast |
| 71-75 | Dragon |
| 76-80 | Fey |
| 61-70 | Magical Beast |
| 71-75 | Ooze |
| 76-90 | Plant |
| 91-100 | Vermin |
When "Other" is rolled, and the general type of creature is determined, the case must be taken to those in charge of running the game for adjudication. As a general guideline, however, the player may choose any creature within the listed type of Challenge Rating 1 without restriction. If desired, a player can trade in character levels on a 1-for-1 basis for each hit die taken as an alternative species.





