Reverse Arrows

REVERSE ARROWS
Abjuration
Level: Sorcerer/wizard 3
Components: V, S, F
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 minutes/level or until
discharged

As you clasp the shell in one hand and the
ball of sap in the other, a silver radiance
fl ecked with blue lines surrounds you.
You pocket the items, but the radiance
remains.

This spell functions like protection
from arrows (PH 266), except as noted
here. If any projectile fi red from a
ranged weapon that strikes you has
all its damage negated by your damage
reduction (10/magic), the projectile is
turned back upon the creature that
fi red it. The attacker’s attack roll is
used to determine if the reversed
projectile strikes the attacker, but
the damage is rerolled. If the attacker
is also protected by a reverse arrows
spell, it is possible for the projectile
to bounce between both individuals
until one of the spells is discharged
from accumulated damage.
Once this spell has prevented a
total of 10 points of damage per caster
level (maximum 100 points), it is discharged.

Focus: A piece of shell from a tortoise
and a ball of tree sap.