Shadow Hand

SHADOW HAND
Illusion (Shadow)
Level: Sorcerer/wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Medium shadowy hand
Duration: 1 round/level (D)
Saving Throw: None
Spell Resistance: Yes

You intone the spell, and an enormous
hand made out of thick gray fog fl oats in
the air before you.

You create a fl oating Medium hand
made of shadow material. A shadow
hand is an opaque gray color, 5 feet
long, and 5 feet wide with its fi ngers
outstretched. It can grant total concealment
against a single opponent you
designate, carry materials as Tenser’s
floating disk (PH 294), or point or gesture
as a normal hand does.

The hand has an AC of 18 (+6 natural,
+2 defl ection) and has half as many hit
points as your full normal total. It can
be damaged just as Bigby’s interposing
hand (PH 204) can be, and it makes all
saving throws as if it were you.

Changing the hand’s task or target
is a standard action, and it can move
anywhere in range. If not given any
commands, the hand follows you at
your speed, maintaining the same
distance from you. The spell ends if the
hand moves out of the spell’s range.
If carrying items and commanded
to do something else, the hand drops
whatever it is holding to complete its
task (you can order the hand to rid
itself of items gently as a standard
action). Unlike Tenser’s fl oating disk, it
does not have to follow you at a fi xed
distance—you direct where the hand
goes.