Shivering Touch

Shivering Touch

Necromancy Cold
Level: Cleric 3, sorcerer/wizard 3
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 round/level
Saving Throw: None
Spell Resistance: Yes

On a successful melee touch attack, you instantly suck the heat from the target’s body, rendering it numb. The target takes a Dexterity penalty of 3d6 points.

Creatures with the cold subtype are immune to the effects of shivering touch.