Sihak |
Aliases: | Rage Claw |
Age: | 27 |
Hair: | Black |
Eyes: | Grey |
Height: | 7’6” |
Weight: | 375 |
Race: | Beastfolk |
Class: | Barbarian 7 / Runescarred Berserker 3 |
Alignment: | Chaotic Neutral |
Level: | 10 |
Experience: | 46773 |
Hit Points: | 129 (139 Rage) |
Gold: | 32978 |
Current Status: | Active |
Played by Asta |
Gallery
Ability | Score | Mod | Temp Score | Temp Mod |
Strength | 28 (32 Rage) | +9 | +0 | +0 |
Dexterity | 14 | +2 | +0 | +0 |
Constitution | 20 (24 Rage) | +5 | +0 | +0 |
Intelligence | 10 | +0 | +0 | +0 |
Wisdom | 14 | +2 | +0 | +0 |
Charisma | 10 | +0 | +0 | +0 |
Temp Mod Used to track Magic Item bonuses etc
Armor Class | |
Total | Base 10 + Dexterity 2 + Armor 9 + Ritual scarring +1 = 22 (19 Rage) |
Flat-Footed | 20 |
Touch | 13 |
Saving Throws | Base | Bonus | Total |
Fortitude | +7 | +5 | +12 |
Reflex | +2 | +2 | +4 |
Will | +4 | +2 | +6 (+7 Rage) |
BAB | Mod | Total Range/Melee |
+10/+4 | +9/+2 | +19/+12 +12/+6 |
Initiative |
Dex = +2 |
Skills | Ranks | Stat Bonus | Synergy | Magical Bonuses | Total | |
C | Appraise (Int) | +0 | +0 | +0 | +0 | +0 |
C | Balance (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Bluff (Cha) | +0 | +0 | +0 | +0 | +0 |
X | Climb (Str) | +8 | +4 | +0 | +0 | +12 |
C | Concentration (Con) | +0 | +0 | +0 | +0 | +0 |
C | Craft (Int) | +6 | +0 | +0 | +0 | +6 |
C | Decipher Script (Int) | +0 | +0 | +0 | +0 | +0 |
C | Diplomacy (Cha) | +0 | +0 | +0 | +0 | +0 |
C | Disable Device (Int) | +0 | +0 | +0 | +0 | +0 |
C | Disguise (Cha) | +0 | +0 | +0 | +0 | +0 |
C | Escape Artist (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Forgery (Int) | +0 | +0 | +0 | +0 | +0 |
C | Gather Information (Cha) | +0 | +0 | +0 | +0 | +0 |
X | Handle Animal (Cha) | +0 | +0 | +0 | +0 | +0 |
C | Heal (Wis) | +0 | +2 | +0 | +0 | +2 |
C | Hide (Dex) | +0 | +0 | +0 | +0 | +0 |
X | Intimidate (Cha) | +8 | +0 | +0 | +0 | +0 |
X | Jump (Str) | +2 | +4 | +0 | +0 | +6 |
C | Knowledge (Stuff) (Int) | +5 | +0 | +0 | +0 | +2 |
X | Listen (Wis) | +0 | +0 | +0 | +0 | +0 |
C | Move Silently (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Open Lock (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Perform (Cha) | +0 | +0 | +0 | +0 | +0 |
C | Profession (Wis) | +0 | +0 | +0 | +0 | +0 |
X | Ride (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Search (Int) | +0 | +0 | +0 | +0 | +0 |
C | Sense Motive (Wis) | +2 | +2 | +0 | +0 | +4 |
C | Sleight of Hand (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Speak Language (n/a) | +1 | +0 | +0 | +0 | +0 |
C | Spellcraft (Int) | +0 | +0 | +0 | +0 | +0 |
C | Spot (Wis) | +0 | +0 | +0 | +0 | +0 |
X | Survival (Wis) | +9 | +2 | +0 | +0 | +11 |
X | Swim (Str) | +3 | +0 | +0 | +0 | +0 |
C | Tumble (Dex) | +0 | +0 | +0 | +0 | +0 |
C | Use Magic Device (Cha) | +0 | +0 | +0 | +0 | +0 |
C | Use Rope (Dex) | +0 | +0 | +0 | +0 | +0 |
Where C is Cross Class and X is a Class Skill
Languages Known: Common ( Read and Write) and Carnivon
Craft: Scarring
Knowledge: Local
Skill Tricks:
Skill Tricks go here
Skill Point Total: 4-2x4 (24 points)
1st 36, 2nd-7th 54, 8th-9th 20 <—Breakdown of skills generated per level, helps you keep track.
Feats:
Natural Attack: Bite 1d6
Power Attack: subrtact attack roll for bonus to damage toll.
Cleave: When an enemy is taken to 0 HP grant an extra basic attack.
Reckless Rage: additional -2 to AC while raging but additional +2 to strength and Constitution.
Iron Will: + 2 to Willpower
Class Abilities:
Fast movement, Uncanny Dodge, illiteracy, rage 1/day, Trap Sense +1, Damage Reduction -1, Extra Rage
Scribe Runescar:
Ritual Scarring(Ex): Through frequent disfiguration of her own skin, a runescarred berserker gains a +1 natural armor bonus to AC at 3rd level. This increases to +2 at 6th level, and +3 at 9th level.
Racial Abilities:
Racial Traits:
+2 Constitution, +2 Wisdom, -2 Intelligence
-Medium-size.
-30' movement.
-Scent (Ex): As the ability.
-Keen Senses: +2 on Listen and Survival checks.
-Pack Tactics: Thanks to natural group instincts that work well in battle, large canids give others an additional +1 to attack rolls made during a flanking attack in which the large canid is the supporting flanker. The large canid does not receive this bonus, nor does it influence damage rolls, as it only assists another party member in making a better attack.
-Low-light Vision.
Weapon | Attack Bonus | Damage | Crit | Damage Type |
Flaming Burst Great Axe +2 | +20/+13 | 1D12+13 | x3 | S |
Perm. Magic Fang +2 | +20/+13 (extra +13) | 1d6+11 | x2 | P |
Armour / Shield | Armour/Shield Bonus | Max Dex | Armour Check | Arcane Spell Failure | Movement Speed | Weight |
Ridgid Breastplate +3 | +9 | +3 | -6 | - 25% | 30ft | 8lb |
Slot | Item | Description |
Head | Phylactery of Faithfullness | Know when an action will affect wearers alignment |
Face | Item name goes here | Brief item description |
Neck | Item name goes here | Brief item description |
Shoulders | Item name goes here | Brief item description |
Torso | Item name goes here | Brief item description |
Arms | Item name goes here | Brief item description |
Hands | Gauntlets of Ogre Strength | +4 Magical Bonus to Strength. |
Right Ring | Item name goes here | Brief item description |
Left Ring | Item name goes here | Brief item description |
Waist | Item name goes here | Brief item description |
Feet | Boots of Stomping | swift action, stomp. DC 14 or fall prone |
Divine | Blessing of Bahamut | +2 Str, change from neutral evil to chaotic neutral. |
Pack | Item name goes here | Brief item description |
List of Items Here: flaming burst great axe +2, boots of the Acrobat, Shackles of Silence.
Statistics of Items Here:
Manacles of Silence: Masterwork manacles with the silence enchantment.
Blessing of Bahamut; +2 Strength, alignment changed to chaotic neutral and the loss of desire to eat sentient flesh.
Spells per Day:
2 - lvl 1
1 - lvl 2
Spell DCs:
10+???+Spell Level=???
Spells Known:
Level 1: Cure Moderate Wounds, True Strike
Level 2: Cure Serious Wounds
Cantrips:
Level 1:
Character History:
Theme
The blade I swing Is black as night Black as my soulless heart
It bears the burden Of many lives But I don't feel remorse
I lent my sword To anyone Willing to pay the price
No regrets for What I've done A mercenary's life
But there I was On battleground Until I felt the jaws of death
Cut into my flesh Defending old and weak
But I did not retreat
Now, here I lie In my own blood And strangers cry for me
I'm prepared to meet the gods I wish they'd let me be
I don't deserve Their sympathy
I know who I am My soul is death and misery
I am an evil man
I rest in my blood Soon I will face the gods
Strangers cry for me I wish they'd let me be
Show no sympathy Shed no tears for me
I know who I am I am an evil man
I know who I am I am an evil man
Questionnaire:
A: Appearance
1) Describe yourself as someone meeting you for the first time would see you. (Race?, Gender?, Age?, Size? Coloration? Attractiveness?, Dress? Do you try to emphasize or hide any of these features?)
Beast Folk: Wolven, Age: 29, 7’9”, Jet black fur, scarred, decent appearance, in colder weather he wears a set of leather trousers that on him almost appear like long shorts. During warm weather just a loin cloth that leaves very little to the imagination. He is proud of his body every scarred inch of it.
2) What other details would someone notice on a closer look? (Distinguishing marks, birthmarks, scars, etc?)
He has Crimson eyes, blood stained teeth and scars beneath his fur very few are visible to the naked eye but physical contact will reveal how many he actually has.
3) Do you have a distinctive way of speaking or any other mannerisms or memorable behavior?
He speaks in broken common, he refers to his deity as father wolf regardless of what any other will call it. He snaps his jaws when he feels threatened, he will more often than now cause physical harm to himself before losing his cool when he feels that he is on the verge of a violent out break.
B: Birth and Family
1) Where and when were you born? (Also good to include: Do you know your exact birthdate? Did anything unusual (storms, accidents, deaths, etc?) happen about the same time, with which some people might still associate your birthdate?)
Born at the base of the boreal peaks. His tribe lead by his father was feuding over what scare food was in the far north. He was battle born, his mother while greviously wounded gave birth to him on the field of battle. The moon was crimson that night, with the death of the matriarch and birth of the first son. IT was a good omen to the tribe though to most it would be seen as a bad omen.
2) Who are your parents? (Names, Occupations, Social class, Were they married?, Are they still alive? are all good things to include)
Viro BrokenBone, Tribe leader, warrior born (Father)
Halen Rage Claw, Matriarch of the tribe, weapon smith. (mother)
They were married, his mother died giving birth and his father died many years later which prompted him to take the tribe from the north to the wildes of surrounding Avalon.
3) Do you have any siblings? (If so, it would be good to describe them as you did your parents above.)
Sihak – Chief and eldest son of the Broken Bone tribe.
Crast- Another barbarian and Sihak’s youngest brother, as a veteran of the last tribe way he is afford certain perks in the tribe no other aside from the chief is allowed.
Vahl – Sihak’s Sister and the lone member of the Broken bone who follows an honorable path and seeks to end things on a peaceful note whenever possible, prefers non deadly alternatives.
Tahl – Sihak’s brother and twin of Vahl shares the same mindset as the more commanding sister.
4) Do you know any members of your extended family? (grandparents, aunts, uncles, cousins? Also would be good to describe them as above)
Grandparents have passed, aunts and uncles have passed through harsh winters and various wars.
5) How did you get along with your family?
Surprisingly well, he is the spitting image of his father which many of the members of the tribe look to him for. He leads them as his father trained him too and because of it he leads his people well.
C: Education and Work
1) Did you serve an apprenticeship in order to learn your current profession/class? For how long?
Slaving was the primary source of income for the tribe, even the youngest understand the elements of the profession. He started slaving in the north for the last 10 years before coming to Avalon.
2) If you were not an apprentice, how did you learn your trade/skills/ect? Formal schooling? Informal Teachers? Self-Taught?
3) Who was your master or teacher? (Race? Gender? Appearance? Personality?) Is he/she still alive? How were you treated? Are/Were you on good terms with your master?
His father trained him in the actual art of capturing slaves, the physical, mental and emotional elements of it all.
4) Did your teacher have any other apprentices or students? Who were they? Did you get along?
He taught all of those people beneath him in the tribe who wanted to learn the ins and outs of slaving.
5) Due to the rarity of literacy in this setting, how important are books, writings, letters, ect. to your character? Regardless as to whether or not he/she can read?
He could not read or write until he came to Avalon, but there was always one person in the tribe normally the eldest who kept the records. This one was normally a shaman to help the birthing of the young warriors as well as keep the records for the future generations to come.
6) Do you have a job other than "adventurer"? Who do you work for? How much of your time does this require?
He leads the Avalon chapter of the brandbinders. He has on few occasions helped the city guard hunt down rogue slavers and slaves in order to help assist the city. He has also trained a regiment of the city guard in order to help better their efforts in hunting down and putting a stop to the illegal slave trade in the city.
D: Friends
1) Who were your friends as a child? As an adolescent? As an adult?
His entire tribe were close, they all raise the children as if one cohesive unit. When he was a young adult he had attended his first raid and taken a young elf as a spoil of war. He grew close to her and after a while they had developed a rather close and intimate relationship. Then when he grew older she tried to escape, he caught her and killed her. To his tribe the flesh of a sentient was a prized commodity, this was the time he developed his taste for Elf flesh.
2) How many of these people are still alive? How many are you still friends with?
Many of them perished in battle but there are several members of the tribe who are now father and mothers and possibly even grandparents that knew him when he was young and he still looks up too.
3) Who is/was your best friend? What is the most memorable thing that the two of you ever did together?
His younger brother, who was a fierce warrior and yet not evil like him or his father. He often looked to his younger brother as a conscience to better guide his actions for the tribe.
4) What do you look for in a friend?
Someone who he can truly be himself around, and he has yet to find it.
5) Have you ever been in love? Was it reciprocated? Do you have (or have you had) a boy-/girlfriend, a lover, or a spouse? More than one? Are you looking for one? What do you look for in a romantic partner? In his past he simply had the one elf, his obsession for the elf seemed to consume him and he didn’t reciprocate most feelings for the women of the tribe.
E: Attitudes and Beliefs
1) What are your beliefs about religion and the afterlife? Do you follow any particular god or gods? What appeals to you most about this religion? Least?
His tribe follows a variation of Fenris that they refer to as Father Wolf. It is a wolf specific religion that claims humans are descendent from the wolfen. The hairless men who were cursed for father wolf for their domesticated ways. It is through savagery that you are blessed, through the show of prowess and the unyielding need to prove yourself in combat or martial situations.
2) Where do spirits of nature, the elements and the dead fit into these beliefs?
The dead warriors are to be honored, the forest/ocean bounty should be treated as a gift from father wolf. Fire is his power, air is his protection like the snows of the north, earth is his foundation and waters his blood. Warriors be praised cowards be shunned.
3) What gods, religions, or priesthoods will you have nothing to do with?
Bahamut; Father wolf is the creator not some ancient dragon.
4) What is your moral code? Under what conditions will you kill? Steal? Lie? Do you have a personal code of behavior about violence? Magic? Sex? Dealing with Evil Beings?
He will kill when he is attacked, when it is for a reason, if it would bring him pleasure, to eat or to make himself look good in another’s eyes. Steal to benefit himself, or someone he holds close. Lie on a daily basis whenever it suites himself. Weakness is to be punished, honor untested is honor ungained. Kill to live, live to kill. HE is obsessed with Magic, he loves it like a child loves his favorite toy. Sex is an act of pleasure, man or woman, willing or unwilling it doesn’t matter to him. He is evil he knows that he isn’t trustworthy, so he treats evil as he would expect to be treated, he doesn’t trust evil people, he doesn’t want to deal with them at all.
5) How committed are you to seeing through something (a task, quest, bargain, etc) that you have started?
He is very aloof unless he is gaining something from it. He sees no reason to exert himself unless he is getting something out if it.
6) How important are the following to you?: Power, Wealth, Fame, Honor, Family, Friends, Love, Knowledge, Religion, Your job? To what lengths would you go to acquire or preserve these things?
Power is everything, simple as that, wealth is power, fame is a byproduct of power. Honor is a status marker, honor is everything. Friends are disposable, love is fleeting and unneeded. Religion should guide people give them a doctrine to live by to help maintain the equalibriam.
7) How often do you remember your dreams? How much attention do you pay to them? Do they inspire you? Guide you? Inspire You? Warn you? Frighten You?
They are omens, they are to be scrutinized and dwelled on. He is frightened by a loss of power or honor, he finds omens in the smallest things. Whether the wind blows north or south, if the ground is soft or hard. Everything has a purpose in your dreams nothing is coincidence.
8) What is your attitude towards magic? People who use it? Fearsome monsters? The unknown in general?
He is obsessed with magic though keeps it to himself, he enjoys watching it and even a few effects of it. But he hides his obsession until he is behind closed doors.
F: Edges and Flaws
1) What are you especially good at? What sets you apart from the rest of the world? A skill? An unusual knack? A certain flair of style or wit?
Athletics of any kind he finds himself excelling at. But more importantly he has a knack for anything bloody. He doesn’t simply defeat a foe he beats it and hacks at it until they are a clump of blood, hair and bodily fluids.
2) What flaws do you have? Bad habits? Obsessions? Terrible (or embarrassing) secrets?
He is a cannibal, he enjoys eating sentient flesh though something he tries to hide. He can often be found with clumps of blood in his fur and other various things. His hygene is nothing compared to his lack of of conscience when it comes to his diet.
3) Do you have any enemies? How much trouble do those conflicts cause you?
He has been at odds with the shacklelock guild. They are honorless scum, he does everything to make sure they are hindered at every pass. He often finds himself in the spotlight of the city council and the guards because of it.
G: Likes and Dislikes
1) What do you love? (People? Places? Creatures? Kinds of Food? Activities? Subjects?)
Eating elves, bedding elves, listening to them speak, he loves eating raw meat, working out, training, talking, telling stories and working.
2) What do you hate? How do you typically react to these hated things?
Hates paladins, clerics, self righteous people.
3) What do you fear? What is your worst nightmare?
Loosing power, loosing honor dying a cowards death.
H: Miscellaneous
1) Describe your first encounter with a nonhuman monster. (Not counting player races, animals, etc that you grew up with, but feel free to mention them too) He came face to face with a gnoll in the wilds of the north. The gnoll was starving and raged. Without hesitation he simply chased the gnoll down and engaged it in combat. That was his first kill, he butchered the gnoll staining the snow while he devoured his heart in a ritualistic manner.
2) If you are a spellcaster, describe your first experience with using magic. What were the circumstances? Were you expecting it?
3) If you have an animal companion or familiar, describe how you acquired it. Describe this ally's personality, and its attitude towards you. (Loyal unto death, mischievous, lazy, etc)
4) If you have any unusual possessions, describe how you acquired them. Is their value practical, monetary, sentimental or some combination of these?
He has a ritualistic knife passed down from each tribal leader. It is used to ritually scar the ciefs flesh.
5) Please describe your characters general background, this may be any length you wish, but at least one paragraph. You may use any or all of the information above, or new information not covered. (Encouraged)
He was born as the eldest son of the BrokenBone tribe.
At the age of 8 he killed his first sentient, a gnoll who he had eaten the heart of.
At 14 he raided for the first time, acquiring his first slave a 10 year old elf.
At 19 he was forced to kill his favored slave, he ate her flesh thus acquiring his love to eat elf flesh
At 24 his father was killed in battle, in his dying breath he appointed Sihak chief.
At 26 he moved to Avalon to bring his tribe to the wilds around Avalon.
Snatchers:
http://e621.net/post/show/173002/armor-avian-axe-bear-black_nose-canine-cape-cat-ch
The Broken Bone snatchers.
The snatchers are a group of individuals from the tribe who have fallen under Sihak’s leadership for one reason or another. Out of need, lust and greed they have all come together to try and repopulate the tribe as well as show the others in the wilds that they are not to be crossed
Sihak – Chief and eldest son of the Broken Bone tribe.
Crast- Another barbarian and Sihak’s youngest brother, as a veteran of the last tribe way he is afford certain perks in the tribe no other aside from the chief is allowed.
Vahl – Sihak’s Sister and the lone member of the Broken bone who follows an honorable path and seeks to end things on a peaceful note whenever possible, prefers non deadly alternatives.
Tahl – Sihak’s brother and twin of Vahl shares the same mindset as the more commanding sister.
Corin – A small Feline that was orphaned with his sister after their tribe was wiped up. The broken bone took them in and offered them protection.
Valern – Sister of Corin and loyal warrior of the Broken Bone.
The Jackal – a foreigner brought back from the land of the burning sands by the broken bone Shaman, a warrior of great skill and ferocity.
Orion – a Large bear beast folk, almost an enigma he is truly neutral but owes a life debt to the broken bone for saving the rest of the bear tribe after a rather rough and brutal wore with a lizard man tribe.
Hymm – An owl that seemed to just find its way to the tribe one day and never leave, with wisdom and a kind word he became a favorite of the younger tribesmen. He offers stories, advice and an open ear to all. He is a true treasure of the tribe.
Sihak – Male Barbarian, Beast folk Wolf (PC)
Crast – Male Barbarian, Beast folk Wolf, Ac 19, lvl 5 (NPC)
Vahl- Female Fighter, Beast folk Wolf, AC 22, lvl 5(NPC)
Tahl – Male Fighter, Beast folk Wolf, AC 21, lvl 4 (NPC)
Corin – Male Rogue, Beast Folk Cat, AC 24, lvl 4 (NPC)
Valern – Female Rogue, Beast Folk Cat, AC 24, Lvl 5 (NPC)
The Jackal – Male Swordsage, Small Canine Jackal, AC 27, Lvl 6 (NPC)
Orion – Male Barbarian, Beast folk Bear, AC 17, lvl 6 (NPC)
Hymm – Female Bard, Beast folk Avian, AC 21, Lvl 4 (NPC)