Spell Matrix Lesser

SPELL MATRIX, LESSER
Transmutation
Level: Sorcerer/wizard 5
Components: V, S, F
Casting Time: 1 standard action
Range: Personal
Effect: Matrix that holds one of your
spells
Duration: 10 minutes/level (D)

Concentrating as you intone the arcane
words, you envision your mind as a maze of
paths and doors. You get a chill as the spell
completes and some of the doors open.

You prepare a magical matrix that
allows you to store one of your spells
and use it later as a swift action.
In the round after you cast lesser spell
matrix, you can cast one spell of up to
3rd level to be stored in it. The matrix
closes after 1 round, whether or not you
have stored a spell in it. Only a spell
that can be altered by the Quicken
Spell feat can be placed in the matrix,
and any spell stored there is treated as a
prepared spell. Casting lesser spell matrix
deals 1d6 points of damage to you, and
this damage cannot be healed by any
means while the matrix exists.
While the matrix is active, you can
cast the spell stored in it as a swift
action. Once it is cast from the matrix,
the spell is gone.

A dispel magic spell that successfully
dispels the matrix also dispels the
spell held inside it. If you are affected
by an antimagic fi eld, the duration of
the matrix is interrupted, but the spell
does not activate. The matrix becomes
active again when you emerge from
the antimagic fi eld. If you die while
the spell is still held in the matrix,
both the spell and the matrix dissipate
harmlessly.

Focus: A piece of amber with a minimum
value of 500 gp.