Stygian Bolt

Psychometabolism
Level: Psion/wilder 6
Display: Material and visual
Manifesting Time: 1 standard action
Range: 120 ft.
Area: 120-ft. line
Duration: Instantaneous
Saving Throw: Reflex negates
Power Resistance: Yes
Power Points: 11

Black lightning erupts from your fingertips and stabs at the life force of your enemies. Reaching across the planes, you form a momentary link between yourself and the Negative Energy Plane.

Drawing on your temporary stygian channel, you discharge a powerful bolt that extends from your outstretched hand. Anyone caught in the area gains 1d4 negative levels. This is a negative energy effect.

If the subject has at least as many negative levels as it has Hit Dice, it dies. Assuming the subject survives, it regains lost levels after a number of hours equal to your manifester level (maximum 15 hours). Negative levels usually have a chance of permanently draining the victim's levels, but the negative levels from stygian bolt don't last long enough to do so.

Undead affected by a stygian bolt gain 2d4×5 temporary hit points that last for up to 1 hour.

Augment: For every 4 additional power points you spend, the power bestows an additional 1d4 negative levels, and affected undead gain 2d4×5 additional temporary hit points.