Abjuration
Level: Sorcerer/wizard 5
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Weapon touched
Duration: 1 minute/level
Saving Throw: None; see text
Spell Resistance: No
This spell encapsulates a weapon in a faint blue glow. In addition to dealing normal damage, the weapon dispels on contact any summoned creature or quasireal creature brought into being by a Conjuration (summoning) or Illusion (shadow) spell. This requires a successful dispel check (1d20 + caster’s level) against DC 11 + the level of the caster who summoned or created the creature. If the vanishing weapon is a ranged weapon, the spell’s effect is imparted to the weapon’s ammunition. A summoned or quasi-real creature goaded into touching the vanishing weapon is also dispelled. This spell has no effect on called creatures.