Wall Of Gears

WALL OF GEARS
Conjuration (Creation)
Level: Mechanus 6, sorcerer/wizard 6
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Effect: A straight wall of moving
gears whose area is up to one 10-ft.
square/level; see text
Duration: 1 minute/level
Saving Throw: See text
Spell Resistance: No

You pop the gear into your mouth and
make a humming, buzzing incantation.
The sound takes on a life of its own, and
springing from the ground is a huge wall
made of machinery, all spinning, clattering
and moving about, endangering all who
are close to it.

This spell creates a 6-inch-thick wall
of moving iron cogs, wheels, gears,
pistons, and assorted mechanical parts.
Each 5-foot square of the wall’s surface
has hardness 10 and 90 hit points.
Both sides of the wall have hundreds
of moving parts that fl ail out, dealing
1d6 points of damage per two caster
levels (maximum 15d6) to all creatures
within 10 feet. A successful Refl ex save
halves this damage.

Material Component: A small gear.